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The Rumor Mill - November 10, '99 by JoseQ
I think it is time once again to grab that bag'o'Rumors and see what's been accumulating there. It should be plenty considering that last week I passed on this feature. I can't guarantee that this will be one juicy edition, however I do have some very sweet information that will surely bring a smile to many of you. I hope that you guys post plenty of comments to it and break the record which stands at around 50 postings. So let's turn the Rumor Mill on!
Let's get this one out right away. It turns out that Raine, the emulator, isn't the only software carrying secrets around the family. It seems that the Raine guys like to hide stuff all over the place and even their very own Home Page has some tricks hidden up it's sleeves. I won't say exactly what it is, but this is an easy one. I guess I will just say that not all of the links on that page will take you to where they might make you believe. Play with that and you'll find a hidden screenshot for yet another game recently supported by Raine.
Reports that Raine might be almost put to a halt these days might not be completely true. While it is true that Richard is plenty busy with a lot of changes in real life, development for the emulator continues, albeit slowly and only a few days a week. This does not mean that a release might not happen soon, and I'm not saying that it will either. Just don't loose faith on the Raine guys, they're there for you.
Another rumor that's hot out of the oven takes me to a topic that many emulation fans have been drooling over for ages; and that is the TMS34010. While this time I'm not going to be touching the Dynamic Recompilation emu that I've seen before, this time I'm talking about MAME. "MAME?" you say? Yes, it seems that recent optimization efforts has led to certain discoveries which have made significant improvements to these systems. While this definitely doesn't mean Full speed on a Pentium 300, you might get close with a slightly faster system. What I hear is that Pentium II running at 400 MHz should be enough for a full speed, frameskip 0 version. No word as to when we might see this publically though.
On the console front, I've heard very reliable rumors about Sega 32X emulators starting to show life. I know of at least one that is being worked on by a genius friend of mine. He already got the Genesis core working and is now devoting time to the 32X routines. There seems to be yet two other 32X emulators including one that is already displaying some graphics. It is something to look forward to, since even when this system was very unsuccesful, some of the games available for it were quite good, just not worth the price of the upgrade.
On the SNES emulation front, we haven't seen a lot of action either, with the Snes9X Home Page not being updated for over three weeks now, and the latest SNEeSe release happening by the same time. ZSNES had a huge spurt of releases, but then stopped nearly two months ago, so even though they released a new version of their SPC Play utility today, it doesn't seem like ZSNES will be updated anytime soon. All of these emus shall show signs of life fairly soon though.
On the Bloodlust front, many people speculated that Sardu might be making a re-appearance on November 9th. By now you all know that it didn't happen like I told my IRC friends, and I'm sad to say that it won't happen. It is the author's desire, not to have anything to do with emulation anymore. He also seems very stubborn about it, so it would be a very far shot to see any work from him on this area of the gaming world.
The Emulation Scene as a whole seems to be quite calm in the past few weeks don't you think? It's not the first time we see things like these, and it wouldn't be the first time we got an explosion of releases afterwards, so don't be surprised if that happens again. These calmed periods give us webmasters time to work on adding stuff to our sites like more ROMs and new areas, and catch up on unread e-mails filled with suggestions from the visitors. So make good use of the time, and let your webmasters know what you'd like to see happen.
I'll be looking forward to a MAME release by this weekend followed by a MESS release soon after. Raine? I wouldn't hold my breath for it this weekend, but who knows, maybe we'll get one within two weeks, that seems more realistic. Well, that's that for this Rumor Mill. Hope you enjoyed it. Thanks for reading!

One Article Up: RetroFX Update!
One Article Down: GalEMU 0.40 Beta 7 is out!

Add Your Comments

Name: Korgon Posted: Sunday, January 28, 2001 - (15:57)
Subject: Time Killers
From: 216.114.26.164
I must play Time Killers or Bloodstorm. Were either game ever made for any counsel systems, if not Plllleeease emulate it someone.

[Post a reply]

 Name: Posted: Sunday, October 27, 2002 - (5:39)
Subject: Re: Time Killers
From: proxys.or3.marketscore.com
>I must play Time Killers or Bloodstorm. Were either game ever made for any counsel systems, if not Plllleeease emulate it someone.
>

[Post a reply]

 Name: OPO9 Posted: Monday, May 28, 2001 - (1:57)
Subject: Re: Time Killers
From: tcache-tm01.proxy.aol.com
yeah its on genesis e-mail me goodfornothingbum@hotmail.com
I'll send it to you.

[Post a reply]

 Name: Posted: Monday, March 12, 2001 - (17:32)
Subject: Re: Time Killers
From: 209.254.214.124
>I must play Time Killers or Bloodstorm. Were either game ever made for any counsel systems, if not Plllleeease emulate it someone.
>

[Post a reply]

Name: Toreador Posted: Friday, November 12, 1999 - (2:45)
Subject: Afterburner
Does anybody know whether or not someone is working on the support of afterburner via mame ?!?!?

thanx

[Post a reply]

 Name: Posted: Sunday, October 27, 2002 - (5:40)
Subject: Re: Afterburner
From: proxys.or3.marketscore.com
>Does anybody know whether or not someone is working on the support of afterburner via mame ?!?!?
>
>thanx
>

[Post a reply]

 Name: JoseQ Posted: Friday, November 12, 1999 - (5:26)
Subject: Re: Afterburner
From: (not JoseQ)
I believe it's being worked on as usual, and believe me, there are many people, including in MAMEDEV, that would love to see this game running. I wish I could do it myself! :)

JoseQ

>Does anybody know whether or not someone is working on the support of afterburner via mame ?!?!?
>
>thanx
>

[Post a reply]

 Name: Jon Posted: Friday, November 12, 1999 - (11:09)
Subject: Re: Re: Afterburner
Afterburner and Thunderblade are my two most wanted games
to be emulated. It will be tough, but I know the mame team
can to it. They continue to amaze with there awesome emulator.


>I believe it's being worked on as usual, and believe me, there are many people, including in MAMEDEV, that would love to see this game running. I wish I could do it myself! :)
>
>JoseQ
>
>>Does anybody know whether or not someone is working on the support of afterburner via mame ?!?!?
>>
>>thanx
>>
>

[Post a reply]

Name: J Posted: Friday, November 12, 1999 - (1:36)
Subject: simpsons arcade game
where can i find a a rom for the simpsons arcade game? and an emu to run it. email: evrclear79@aol.com

[Post a reply]

 Name: Rodrigo Roland Andrade Posted: Friday, November 12, 1999 - (3:55)
Subject: Re: simpsons arcade game
>where can i find a a rom for the simpsons arcade game? and an emu to run it. email: evrclear79@aol.com
>

You can find both the Roms for The Simpsons and an emulator to run it here at Emu Views !!! Just take a look at the downloads section. But remember: you must own the original PCB to download the Roms.

andradrr@hotmail.com

[Post a reply]

Name: btribble Posted: Thursday, November 11, 1999 - (20:00)
Subject: Question about 2000

Just wondering, after New Years are the "held back" games commented out in the MAME source going to be included in the official MAME binary? (that is, Puzzle Bobble 2, Captain Tomaday, Metal Slug X) Since, they wouldn't be games from the current year anymore... =)

And BTW if anyone wants a list of games that are still not emulated check out my page (plug, plug)

http://www.jps.net/btribble/vidgames/non_emu.html

I haven't updated in a while, sorry to everyone that's e-mailed me the past week or so, I've just been busy with other stuff... =)

[Post a reply]

 Name: init_2.win Posted: Thursday, November 11, 1999 - (23:47)
Subject: yeah i like that page...
but some of the info is a little confusing. why isnt power drift emulated so easy again?

[Post a reply]

Name: ThumB Posted: Thursday, November 11, 1999 - (13:35)
Subject: Raine
Do you think we'll EVER see sound for games like Puzzle Bobble 2&3? Most of the games that were released at that time still don't have sound. Does this have to do with the fact that they are all "Taito F3-Sys 68020 or 68000 ensonic drivers" {I ThinK}.? What can be done? I just can't bring myself to play it without Bob and Bub yelling at me! You think they'll ever put in a rotate feature?
As far as bloodlust, it's a damn shame. Best EMU speeds I've ever seen. and speaking of, whats with the speed of the new M72 games in mame? I was so happy to see them emulated in mame but now I still boot up R-Type in M72GTI. will it ever improve? Sorry I'm such a cry-baby!

[Post a reply]

 Name: Richter Belmont Posted: Thursday, November 11, 1999 - (17:59)
Subject: Re: Raine
all "Taito F3-Sys 68020 or 68000 ensonic drivers" {I ThinK}.? What can be done? I just can't

All those games use the Ensoniq OTTO (5506) synthesizer chip, which is relatively complex to emulate (it's similar in power to the EMU8000 on the AWE32 or the Gravis GF1/GF1a chips.

[Post a reply]

 Name: Posted: Friday, December 21, 2001 - (8:28)
Subject: Re: Re: Raine
From: amontpellier-201-1-6-147.abo.wanadoo.fr
>all "Taito F3-Sys 68020 or 68000 ensonic drivers" {I ThinK}.? What can be done? I just can't
>
>All those games use the Ensoniq OTTO (5506) synthesizer chip, which is relatively complex to emulate (it's similar in power to the EMU8000 on the AWE32 or the Gravis GF1/GF1a chips.
>

[Post a reply]

Name: Hattori Hanzo Posted: Thursday, November 11, 1999 - (12:25)
Subject: TMS34010
......I guess there's just no hope for a guy like me,
a guy with a PII 266, to ever play NARC at
full speed. God damn, it seemed so fast
and state-of-the-art a year and a half ago.....

[Post a reply]

 Name: Jon Posted: Friday, November 12, 1999 - (11:14)
Subject: Re: TMS34010
Sounds like Intel is doing there job. They would
not be as profitable if you never needed to upgrade
for 5 or ten years.


>......I guess there's just no hope for a guy like me,
>a guy with a PII 266, to ever play NARC at
>full speed. God damn, it seemed so fast
>and state-of-the-art a year and a half ago.....
>

[Post a reply]

Name: JoseQ Posted: Thursday, November 11, 1999 - (12:03)
Subject: Piolo?
From: (not JoseQ)
Isn't this a better world without Piolo?

JoseQ

[Post a reply]

 Name: Dorsola Posted: Friday, November 12, 1999 - (13:28)
Subject: Re: Piolo?
>Isn't this a better world without Piolo?

Heh... Not to rag on him too much, but I for one don't miss the incredibly bad writing this guy put out, not to mention the fact that he kept slamming the MAME team with stuff that could not possibly be founded in reality.

Don't get me wrong: Everyone is entitled to their own opinions, and I'm not one to try to stifle people. But there's a difference between having a negative view of something and outright slander, which I think we pretty much all agree is what Piolo was doing.

I just want to help make sure we aren't discouraging people from voicing their opinions. If we only had good things to say about stuff (whether emulation or politics or what not), this world would be a really uninteresting place.

[Post a reply]

 Name: (-o-) Posted: Thursday, November 11, 1999 - (20:52)
Subject: Re: Piolo?
>Isn't this a better world without Piolo?

yes, what a relief!... thanks!... :)

[Post a reply]

Name: King Heimerl Posted: Thursday, November 11, 1999 - (11:51)
Subject: Time Killers
MAME kicks ass!
But lately the are emulating some weird games.
Why dont they focus on one of the best games ever. They got the roms for it.
That game is Time Killers.
If you ever played it I know you want to see it emulated.
Hey MAME guys just focus on Time Killers for a bit. I know you kick ass and wouldnt even take that long.

[Post a reply]

 Name: 'bullet Posted: Friday, November 12, 1999 - (5:47)
Subject: Re: Time Killers
Time Killers and Bloodstorm (both by Strata) use custom chips that need to be reverse engineered from the board. Not an easy task.

[Post a reply]

Name: Jeff Posted: Thursday, November 11, 1999 - (11:09)
Subject: NBA Jam
Does anyone know if NBA Jam is emulated by any emulators out there? I loved that game so much and would be ecstatic if I could play the arcade version on my PC!

[Post a reply]

 Name: Posted: Thursday, November 11, 1999 - (11:31)
Subject: Re: NBA Jam
Actually, it has been listed for quite awhile, but it does not run correctly. Some of the graphics are messed up, and the game runs horribly slow. I have a P3 500 MHZ CPU, so the speed of your computer won't affect it. If you still want to d/l it, though, Emuviews does have it.

[Post a reply]

 Name: Dorsola Posted: Friday, November 12, 1999 - (13:32)
Subject: Re: NBA Jam
>Actually, it has been listed for quite awhile,
>but it does not run correctly. Some of the
>graphics are messed up, and the game runs
>horribly slow. I have a P3 500 MHZ CPU, so the
>speed of your computer won't affect it. If you
>still want to d/l it, though, Emuviews does have
>it.

NBA Jam is another one of those Midway/Williams games that uses some pretty powerful hardware - which means its emulation has a long ways to go before it'll be viable. If I'm not mistaken, it's in the same class of games as Smash TV, Total Carnage, NARC, etc...

[Post a reply]

Name: JR Posted: Thursday, November 11, 1999 - (10:10)
Subject: Mame
Serious as hell. Mame saved my life. I was contemplating suicide at once until playing games on this thing called emulator "mame" brought some memories of my good days in life. Now I am working on fixing my problems and play more "Pengo and Popeye" Thanks to mame's creators and such a good web page as "emuviews"

[Post a reply]

 Name: [cx] Posted: Thursday, November 11, 1999 - (22:57)
Subject: Re: Mame
>Serious as hell. Mame saved my life. I was contemplating suicide at once until playing games on this thing called emulator "mame" brought some memories of my good days in life. Now I am working on fixing my problems and play more "Pengo and Popeye" Thanks to mame's creators and such a good web page as "emuviews"
>

hahahaha...
sad.

hahaha..


[Post a reply]

 Name: Dorsola Posted: Friday, November 12, 1999 - (13:42)
Subject: HEY!
>>Serious as hell. Mame saved my life. I was
>>contemplating suicide at once until playing
>>games on this thing called emulator "mame"
>>brought some memories of my good days in life.
>
>hahahaha...
>sad.
>
>hahaha..

Hey! That wasn't very nice! There actually is a real testimonial for MAME (or at least there was at one point) along these lines, so I seriously wouldn't doubt if someone really did have an experience like this. It used to be on the Official MAME page - hopefully the article is still posted somewhere.

If I recall correctly, a man was involved in a serious accident and sustained a head injury that caused him to lose his memory. He literally had no recollection of his past, and he became horribly depressed. The therapist he was working with tried all sorts of things, and then somehow came across MAME and had him play Phoenix and some other games on it in his office. This triggered something, and the guy had all sorts of memories come back over time - last I heard, he had made a remarkable recovery.

So don't knock stories like this - when you're depressed enough to contemplate suicide, some of the most unusual and unlikely things can bring you back from the edge. I should know - I've been there.

[Post a reply]

Name: Jose J Posted: Thursday, November 11, 1999 - (10:06)
Subject: Sega 32x
Sega 32x? WOW!!!!! Bring it on, but please do not forget Sega CD. That will complete my Sega Geek Degree. Keep up the good work

[Post a reply]

Name: lav Posted: Thursday, November 11, 1999 - (9:38)
Subject: MAME fixes
MAME is just so awesome.

Hats off to those guys.
ANY improvements are just icing on the
cake.

although i would like to see Namco games like
In The Hunt with sound someday.

[Post a reply]

 Name: LTB Posted: Thursday, November 11, 1999 - (10:14)
Subject: Re: MAME fixes
You mean "Irem games like In the Hunt"

[Post a reply]

Name: Gridle Posted: Thursday, November 11, 1999 - (6:42)
Subject: Sardu coming back
AFAIK, his contract with the dev.. err, I mean EA, specifically prevents him from working on emulation projects.

But who knows if they kick him out some day. Of course I won't wish for that to happen ;-)

[Post a reply]

 Name: JoseQ Posted: Thursday, November 11, 1999 - (9:38)
Subject: Re: Sardu coming back
From: (not JoseQ)
Not only that, but he has zero motivation, wish or desire to ever have anything to do with emulation again. :(

JoseQ

>AFAIK, his contract with the dev.. err, I mean EA, specifically prevents him from working on emulation projects.
>
>But who knows if they kick him out some day. Of course I won't wish for that to happen ;-)
>

[Post a reply]

 Name: Dorsola Posted: Friday, November 12, 1999 - (13:53)
Subject: Re: Sardu coming back
>Not only that, but he has zero motivation, wish
>or desire to ever have anything to do with
>emulation again. :(

To be perfectly honest, I kinda don't blame him. Sardu's got a great following here in the emu scene, but I'm sure he's also fallen victim to the hordes of newbies, ROM leechers and spammers, as well as some genuinely unfriendly people within the community. If he's like many people I know, I can totally understand why he's lost his motivation.

And of course, one can just become burned out on a project, too. I almost gave up on my FoxPlay project (you can click here to see more about it) when I got burned out on it. I almost open-sourced it, which might not have necessarily been a bad thing, but I decided after a while to go ahead and continue working on the new release, which should be coming up soon.

So long, Sardu. Your works will never be forgotten.

[Post a reply]

 Name: (-o-) Posted: Thursday, November 11, 1999 - (20:54)
Subject: Re: Re: Sardu coming back
>Not only that, but he has zero motivation, wish or desire to ever have anything to do with emulation again. :(

anyway, let's not forget there are a lot of talented emu-devs out there, and speed it's not the only important thing, I prefer portability rather than speed, although I have a slow computer (p133), I could always make an effort an get me a pIIIxxx/amdK7xxx/whatever (big effort) =:) and that would hopefully be solved, but Mac/Linux (i.e.) people didn't have any NeoGeo/CPS1 until MAME supported them...

IMO it's better for emu-devs to focus on [new/fixing] drivers and not losing time trying to gain little speed %%, because in a couple of years computers will be fast enough to overcome that, and the effort would have been meaningless...

[Post a reply]

 Name: BIGPHOOT Posted: Thursday, November 11, 1999 - (10:30)
Subject: Re: Re: Sardu coming back
That really sucks because he was/is considered a forfather of emulation. But Its been almost a year without him and eventhough the emu front has been quite dull with out bloodlust's releses we have been able to survive. Plus the man probably has a life to live and money to make, I'm just hoping htere will be some 'bloodlust' humor hidden in some EA games. hehehe.
Peace


>Not only that, but he has zero motivation, wish or desire to ever have anything to do with emulation again. :(
>
>JoseQ
>
>>AFAIK, his contract with the dev.. err, I mean EA, specifically prevents him from working on emulation projects.
>>
>>But who knows if they kick him out some day. Of course I won't wish for that to happen ;-)
>>
>

[Post a reply]

Name: Fabiano Atreides Posted: Thursday, November 11, 1999 - (5:51)
Subject: CPS2 Emulation
Is there any hope we will se Dungeon & Dragons and Tower of Doom emulated?
I love this games!

[Post a reply]

 Name: House Hero Posted: Thursday, November 11, 1999 - (21:55)
Subject: Re: CPS2 Emulation
Really, would be kool to see CPS2 games emulated!
But it will be possible someday. This is because there are people working on to decifrate the encriptation of the board (they have a site, etc.)
and, who knows, they can find something...
By other hand, if Sardu don't want (or he can't) to work in emulation, he would, at least, release the source code of Callus... Maybe.

By the way, are you brazilian?

[Post a reply]

Name: NiXoN Posted: Thursday, November 11, 1999 - (3:02)
Subject: MAME
it's cool that MAME does so much but couldn't they work on a whole lot more speed increases, speeding up the cores would help yes, but a lot of the games could probably tweaked and fixed as well, though the person who took that on would be a brave soul. How many is MAME up to now? Are they going to throw a bash when it hits 2000?

[Post a reply]

 Name: Nicola Salmoria Posted: Thursday, November 11, 1999 - (8:38)
Subject: Re: MAME
>it's cool that MAME does so much but couldn't they work on a whole lot more speed increases, speeding up the cores would help yes, but a lot of the games could probably tweaked and fixed as well, though the person who took that on would be a brave soul. How many is MAME up to now? Are they going to throw a bash when it hits 2000?
>

Actually due to the millennium bug, when MAME reaches 2000 games it will stop working.

[Post a reply]

 Name: (-o-) Posted: Thursday, November 11, 1999 - (20:55)
Subject: Re: Re: MAME

>Actually due to the millennium bug, when MAME reaches 2000 games it will stop working.

we'll have to wait for MESS to get a perfect PC emulation to trick MAME... :)b

[Post a reply]

 Name: Gerardo Oporto Posted: Thursday, November 11, 1999 - (13:55)
Subject: Re: Re: MAME
>>it's cool that MAME does so much but couldn't they work on a whole lot more speed increases, speeding up the cores would help yes, but a lot of the games could probably tweaked and fixed as well, though the person who took that on would be a brave soul. How many is MAME up to now? Are they going to throw a bash when it hits 2000?
>>
>
>Actually due to the millennium bug, when MAME reaches 2000 games it will stop working.
>
>
Nooooo!!!! I have here a patch for the millenniun bug that worked fine here. Maybe I could send in so there won't be any reason to stop MAME development ;-)

[Post a reply]

 Name: Dr GoldBlend Posted: Thursday, November 11, 1999 - (15:53)
Subject: Re: MAME 2K
>>
>>Actually due to the millennium bug, when MAME reaches 2000 games it will stop working.
>>

I heard that when MAME reaches 2000 games it will become self-aware, and take over the world using cybernetic Pac-Men.

[Post a reply]

Name: init Posted: Wednesday, November 10, 1999 - (23:45)
Subject: lemme click a million links
come on, just give us a hint JoseQ. im curious about the new RAINE addition. i clicked on enough and gave up.....

[Post a reply]

 Name: JoseQ Posted: Thursday, November 11, 1999 - (1:34)
Subject: Re: lemme click a million links
From: (not JoseQ)
You don't have to click, just move your mouse cursor around the links, and you'll find that one of them is not the same as others by looking at the color of the link, or the status bar on your browser. :)

JoseQ

>come on, just give us a hint JoseQ. im curious about the new RAINE addition. i clicked on enough and gave up.....
>

[Post a reply]

 Name: init Posted: Thursday, November 11, 1999 - (4:24)
Subject: Re: Re: lemme click a million links
yeah i usually observe the url in the lower left of IE... but i jsut couldnt find it. i tried again and right b4 i gave up, i found it. i was going thru all the links on the whole page. thx for not tellin me, it was fun to find it.... but that was 2.0 tricky for most.

[Post a reply]

 Name: Tom Petersen Posted: Thursday, November 11, 1999 - (8:39)
Subject: Re: Re: Re: lemme click a million links
Well I guess I'm a dumb@$$ then, any more hints, I moved my mouse over every link on that main page and didn't see any URL at the bottom that looked like it didn't belong. I also don't get the 2.0 hint, any more?

but that was 2.0 tricky for most.
>

[Post a reply]

 Name: init Posted: Thursday, November 11, 1999 - (23:50)
Subject: ok
look 4 this: "2.00".... focus on it!

[Post a reply]

 Name: Gazoo Posted: Thursday, November 11, 1999 - (8:51)
Subject: Links to 2k
Hiya,

Hehe - Ya, I took one look at the page but that 2.0 really gave it away... The first link I move my mouse over was the one...

Don't give up hope - it's easy to find...

-Gazoo

P.s Here's an additional clue... Links prefer company :D

[Post a reply]

 Name: Gazoo Posted: Friday, March 18, 2005 - (5:29)
Subject: GET BACK TO ME
From: 213.185.106.66
BARRISTER BELLO & ASSOCIATES
PLOT:266 ADETUKUNBU ADEBOLA CRESCENT
WUSE 2 ABUJA FCT NIGERIA
TEL:+234-8037918256
E-MAIL:beyahea26@yahoo.co.uk

Attn:Gazoo
I am Barrister Bello Yaheayer, a Solicitor at law.I
am the personal attorney to Mr Frank Gazoo,a nationality of
your country, who used to work with Shell Development
Company in Nigeria. Here after,shall be referred to as
my client. On the 21st Of April 2002, my client, his
wife and their three children were involved in a car
accident along Sagamu express-road.
All occupants of the vehicle unfortunately lost
their lives. Since then I have made several enquiries
to your embassy to locate any of my clients extended
relatives this has also proved unsuccessful.
After these several unsuccessful attempts, I decided
to track his last name over the internet, to locate
any member of his family hence I contacted you. I
have contacted you to assist in repatriating the money
and property left behind by my client before they get
confiscated or declared unserviceable by the bank
where this huge deposits was lodged.
Particularly, the Union Bank Plc, where the deceased
had an account valued at about Ten Million, Five
Hundred And Twenty Two Thousand United States Dollars
(US$10.522) has issued me a notice to provide the Next
of Kin or have the account confiscated within the next
ten working days.Since I have been unsuccessful in
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your consent to present you as the Next of Kin of the
deceased since you have the same last name so that the
proceeds of this account valued at (US$10.522M) can be
paid to you and then you and i can share the money.
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the law.
Do send your reply on my
Email address below.
E-M,ail,belloyaheayer@yahoo.co.uk
BEST REGARD,
BARISTER Bello Yaheayer Esq

[Post a reply]

 Name: Gazoo Posted: Friday, March 18, 2005 - (5:29)
Subject: GET BACK TO ME
From: 213.185.106.66
BARRISTER BELLO & ASSOCIATES
PLOT:266 ADETUKUNBU ADEBOLA CRESCENT
WUSE 2 ABUJA FCT NIGERIA
TEL:+234-8037918256
E-MAIL:beyahea26@yahoo.co.uk

Attn:Gazoo
I am Barrister Bello Yaheayer, a Solicitor at law.I
am the personal attorney to Mr Frank Gazoo,a nationality of
your country, who used to work with Shell Development
Company in Nigeria. Here after,shall be referred to as
my client. On the 21st Of April 2002, my client, his
wife and their three children were involved in a car
accident along Sagamu express-road.
All occupants of the vehicle unfortunately lost
their lives. Since then I have made several enquiries
to your embassy to locate any of my clients extended
relatives this has also proved unsuccessful.
After these several unsuccessful attempts, I decided
to track his last name over the internet, to locate
any member of his family hence I contacted you. I
have contacted you to assist in repatriating the money
and property left behind by my client before they get
confiscated or declared unserviceable by the bank
where this huge deposits was lodged.
Particularly, the Union Bank Plc, where the deceased
had an account valued at about Ten Million, Five
Hundred And Twenty Two Thousand United States Dollars
(US$10.522) has issued me a notice to provide the Next
of Kin or have the account confiscated within the next
ten working days.Since I have been unsuccessful in
locating the relatives for over two years now I seek
your consent to present you as the Next of Kin of the
deceased since you have the same last name so that the
proceeds of this account valued at (US$10.522M) can be
paid to you and then you and i can share the money.
60% to me and 40% to you. I have all necessary legal
documents that can be used to back up any claim
we may make. All I require is your honest co-operation
to enable us seeing this deal through. I guarantee
that this will be executed under a legitimate
arrangement that will protect you from any breach of
the law.
Do send your reply on my
Email address below.
E-M,ail,belloyaheayer@yahoo.co.uk
BEST REGARD,
BARISTER Bello Yaheayer

[Post a reply]

 Name: Tom Petersen Posted: Thursday, November 11, 1999 - (11:53)
Subject: Re: Links to 2k
After disassembling all of the clues then putting them back together I got it! Thanks!

Any ideas how long that has been there?

[Post a reply]

 Name: Tom Petersen Posted: Thursday, November 11, 1999 - (11:53)
Subject: Re: Links to 2k
After disasebling all of the clues then putting them back together I got it! Thanks!

Any ideas how long that has been there?

[Post a reply]

Name: (-o-) Posted: Wednesday, November 10, 1999 - (22:51)
Subject: well...

It's certainly a pity Sardu is not back... those of us with a rather "old" pentium 133 (or less) really miss him... :)... only (Neo)Rage and ZNES speed impressed me in a similar way...

As for the lack of releases it's normal at this time of the year, everybody's waiting for Christmas... yeah!...

BTW, any news about Rage Team?...

[Post a reply]

 Name: JoseQ Posted: Thursday, November 11, 1999 - (1:35)
Subject: Re: well...
From: (not JoseQ)
>BTW, any news about Rage Team?...
>

Not from this side of the screen. The Rage guys are probably only second to Sardu in their secretiveness. You might want to try the PC Arcade guys which are close friends to the Rage guys.

JoseQ

[Post a reply]

Name: cc Posted: Wednesday, November 10, 1999 - (22:10)
Subject: any word on jaguar emu
x

[Post a reply]

Name: pal Posted: Wednesday, November 10, 1999 - (20:08)
Subject: A quick message to JoseQ!
I don't want you to feel any sort of 'ultimate obligation'
to making sure that there is a Rumour Mill each Wedesday
your site is sweet as it is, and even though the Roumor Mill
is really cool! Don't feel like you owe us something, its us
who owe something to you!



Oh yea, I JUST got a DVD player! and the Matrix as a Surprise Present
from my parents for my Birthday! Could life get any better?!?!?!
:)

[Post a reply]

 Name: fAß Posted: Thursday, November 11, 1999 - (11:40)
Subject: If everyone thought like you do...
...the emulation scene would be a lot better!

[Post a reply]

 Name: JoseQ Posted: Wednesday, November 10, 1999 - (20:43)
Subject: Re: A quick message to JoseQ!
From: (not JoseQ)
>Oh yea, I JUST got a DVD player! and the Matrix as a Surprise Present
>from my parents for my Birthday! Could life get any better?!?!?!
>:)

Probably not! Now you're in for some of the best movie experiences, ever. But watch out, DVD is addictive. You'll find yourself browsing through online DVD stores and having numerous titles on pending orders. I should know, I'm one of them. Although recently I moved to buying them locally.
I found a very good place with great prices. :)

JoseQ

[Post a reply]

Name: Interceptor Posted: Wednesday, November 10, 1999 - (19:14)
Subject: Simply....Amiga
returning soon...........

[Post a reply]

 Name: duhmez Posted: Thursday, November 11, 1999 - (1:54)
Subject: raine secret screen
here's how to find the link.Disable your java and javascript. then move your mouse pointer over each link.
On the bottom it will show you the actual URL. Search for oner that doesn't match
the link and there you are.
>

[Post a reply]

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