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The Rumor Mill! - November 15, '00 by JoseQ
Boy oh boy, is this a good time to write up a Rumor Mill or what? I just got done reading the Rumor Mill reports for this week and although some of them mentioned no action in the camp, I did get some very juicy stuff just for you, the faithful readers of EmuViews' Rumor Mill! This week I got some reports in from NESten, HanaHo, RockNES, Visine, Ages, Mysterious Sega CD Emulator (Including the secret identity of the author!!!), and some FreezeSMS to close things down. Not a lot of active reports, but I like to think it's juicy. Read on to learn everything that's going on within the emulation scene!
Let's start off with some AGES, from which we recently saw some fresh and drool inducing screenshots. I've learned that Quinntesson is quietly preparing the next release of this emulator. We tried to get some exclusive screenshots for this edition of the Mill but we couldn't catch Quinntesson playing any other games, so we opted for just the info about the release. We can't pinpoint the exact release date, but it is sure to happen, so be on the lookout for that.
Speaking of Sega CD emulators, I have been reporting about that Mysterious Sega CD Emulator for quite a while now, and sadly, the project is dead. And with that, the author has come out from his hiding place, letting this be the place where you learn who it was. The author was no other than Bart Trzynadlowski from Genital. He has found that there's not much motivation left in reverse engineering the Sega CD Bios now that there is a Sega CD emulator on the street. However, this didn't stop Genital from continuous development.
His Sega CD code will probably be released with the next version of Genital which is gearing up to be quite nice. This will include notes on a Sega CD v2.00 BIOS dissassembly that was generated in the process and some more on the LC89510 chip registers.
Remember I mentioned he was also working on his own Motorola 68K core? Well it has proven to be a valuable asset for Genital since it already has improved compatibility over the same emulator running on Neil Corlett's Starscream! And this is done without a speed penalty hit at all. Heck, it might even be faster! At least with the ROMs he uses for testing which are over a hundred. The list of new features in the next version of Genital already extends beyond 25. Once the core has been further polished, this vesion of Genital will be released. This after already two rewrites, and a good half year of development. On the outside it might look similar to the previous release, but under the hood it sports a faster and more compatible engine and the hot new debugger. I'm certainly looking forward to this release whenever it happens. There's no date expectation on it thus far.
Staying on the Sega topic for a while, I received a report saying that FreezeSMS will definitely come out before the end of next week as the author is going on vacation, so he will put out a public version before then. With the author posting everything on the website, there's really not much else to report in here about this hot topic emulator. I'm also looking forward to this release, just to listen for the good sound routines.
A last bit on Sega stuff, I've learned that the author of SMOG has sadly not found any extra information on the V60 chip, which renders development essentially on hold. If you can help, be sure to visit his site and contact him as soon as possible. However, as you might expect, this is another hot candidate for picking up the Virtua source code and making something out of it. Yours truly will make sure that this author stumbles upon the necessary materials to see what happens. Putting together this author and that emulator might turn out to be a good mixture after all. We'll see what happens.
Moving on to Nintendo land, reports coming in signal that TNSe, NESten's author still works on this awesome NES emulator. MMC5 is being 'owned' as stated on the report, and now with sound as well! There's some thought being put as to when the next release might happen, but don't hold your breath too long as it might happen on Christmas day (hey, what better gift?). The one year anniversary of the first release might also look atractive. My records put the first release of this emulator on January 4,2000. At least that's when I first posted it on the Emulator Download Page.
Going over to the other awesome NES emulator, RockNES, the latest sightings seem to point out for one more release before the end of the year. However, there's no expected date for the Windows port, as the author of that version is quite busy with other things. Still, it might happen anytime, simply unpredictable. Visine however, should be transformed into a MegaMan suite. There's level layout (path) editing being worked on, and after that, the graphics for object will be worked on. And then, a release. There seems to have been good reception for this piece of art.
And last but certainly not list, is news about HanaHo, our favorite coinop cabinet for the home builder. There should be an announcement about the new cabinets (cocktail and Ms. Pac Man lookalike) done this week! HanaHo is already taking orders for delivery before Christmas, so if you're interested, I would advice you to take action soon. You can place your order at hanahogame@aol.com. There should be some more pictures coming from Comdex soon, quite possibly for the next Rumor Mill.
Well people, that is all that I have for this week. Did you enjoy the Mill? Was it juicy enough for you? I certainly enjoy liberating all these Rumors every week, and I hope you like reading them as much as I do posting them. Thanks for reading, and until next time, Qmeister signs off!

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Add Your Comments

Name: Posted: Tuesday, April 20, 2004 - (14:18)
Subject:
From: pcp05128065pcs.montvl01.pa.comcast.net

[Post a reply]

Name: raid_samara@yahoo.com Posted: Friday, February 28, 2003 - (11:04)
Subject: download freel;y games
From: cache-1.palnet.com
i want to send me freely games
cars
collapes

[Post a reply]

Name: MaD Posted: Saturday, November 18, 2000 - (13:20)
Subject: Neo Pocket
From: 166.72.27.237
NGPocket v0.0.1213 can save and have sound
i can send u if u want. it saves in .ngs format
and so far it plays almost all gaes that i have
just give me your mail!!

[Post a reply]

Name: Cagbol Posted: Sunday, July 21, 2002 - (19:21)
Subject: Re: Neo Pocket
From: 164.77.77.89
Please send me the emulator
CUACKER@latinmail.com

[Post a reply]

Name: jokerthc@compuserve.com Posted: Tuesday, May 29, 2001 - (19:51)
Subject: Re: Neo Pocket
From: spider-mtc-tg041.proxy.aol.com
>NGPocket v0.0.1213 can save and have sound
>i can send u if u want. it saves in .ngs format
>and so far it plays almost all gaes that i have
>just give me your mail!!
>

[Post a reply]

Name: The Cap'n Posted: Sunday, November 19, 2000 - (15:42)
Subject: Re: Neo Pocket
From: 216.106.47.100
>NGPocket v0.0.1213 can save and have sound
>i can send u if u want. it saves in .ngs format
>and so far it plays almost all gaes that i have
>just give me your mail!!
>
mailto://avrba@socket.net
now if there was just a way to play Star Wars Arcade 32X but that Ages guy seems to have abandoned his emulator's original purpose 32X EMULATION!!!!!

[Post a reply]

Name: Posted: Sunday, May 20, 2001 - (0:15)
Subject: gimme ng pocket
From: 200.50.68.7
send me it please fwfwf15@hotmail.com

[Post a reply]

Name: Artemis Posted: Saturday, June 16, 2001 - (7:01)
Subject: Re: gimme ngpocket
From: nc-02.attica.net.nz

and me please, artemis-telon@hotmail.com

[Post a reply]

Name: MEiJ Posted: Friday, November 17, 2000 - (21:05)
Subject: UltraHLE
From: 203.54.68.103
Does anyone know what is happening with UltraHLE?, It site has been the same for ages, and the amount of spaces down on the page keeps getting bigger!!.

[Post a reply]

Name: Cap'N Spankey Posted: Friday, November 17, 2000 - (14:13)
Subject: Arrr
From: 216.106.47.113
And I be wanting better 32X emulation so I can play me Star Wars Arcade 32X rom...arrr

[Post a reply]

Name: Cap'n Spankey Posted: Saturday, November 18, 2000 - (12:42)
Subject: Re: Arrr
From: 216.106.47.92
And would someone PLEASE further NeoGeo Pocket Emulation? the three emulators out there can't save, and in the US NGP is a defunct product. someone add a save state feature to one of the current emulators through an unnofical patch?

[Post a reply]

Name: Halcyon Posted: Friday, November 17, 2000 - (1:09)
Subject: Good job
From: 154.5.23.17
The rumor mill rocks! I look forward to it every week, as I'm a retro-gaming junkie. Good job, JoseQ

[Post a reply]

Name: Luigi30 Posted: Saturday, November 18, 2000 - (8:43)
Subject: Oh, Yeah, Same Here!!!
From: 24.164.35.107
>The rumor mill rocks! I look forward to it every week, as I'm a retro-gaming junkie. Good job, JoseQ
>

[Post a reply]

Name: Esnm Posted: Thursday, November 16, 2000 - (21:51)
Subject: Corn
From: 200.214.57.84
Hi, folks!

Someone knows any news about the great emulator Corn? I love this emulator!

Thank you all!

[Post a reply]

Name: BillyBob Posted: Thursday, November 16, 2000 - (22:14)
Subject: emus now!
From: 216.59.61.250
Give me emuladorez now!!!11
juarez for all!

[Post a reply]

Name: Redfield Posted: Thursday, November 16, 2000 - (12:03)
Subject: What about EPSXE
From: 213.228.3.196
Could you get some fine rumors about the development of PSX emus ?

EPSXE is gonna be big

[Post a reply]

Name: FerrariManF355 Posted: Thursday, November 16, 2000 - (9:42)
Subject: V60 Info
From: 137.52.210.76
This is an open call, as I am affilated with the SMOG project. If you know anyone with V60 info, e-mail me at ferrarimanf355@aol.com please.

[Post a reply]

Name: Jose M Posted: Thursday, November 16, 2000 - (9:39)
Subject: Nintendo Vs Sega : who wins ?
From: 194.65.14.69
Curiously there are far more Nintendo emulators than Sega emulators, why is that ? Ppl don't care enough for Sega consoles ?

[Post a reply]

Name: Bart Trzynadlowski Posted: Thursday, November 16, 2000 - (14:19)
Subject: Re: Nintendo Vs Sega : who wins ?
From: 216.88.152.119
>Curiously there are far more Nintendo emulators than Sega emulators, why is that ? Ppl don't care enough for Sega consoles ?
>

It is curious, but Nintendo seems to enjoy slightly more favorability among many gamers, for reasons I could never comprehend.

Sega consoles are much more fun to work with if you are developing for them, they've usually got a nice and clean architecture (especially the Genesis) and are always impressive for the timeframe they were released in.


[Post a reply]

Name: WTC Posted: Thursday, November 16, 2000 - (3:52)
Subject: V60 chip
From: 155.246.1.104
Can't the author of SMOG consult the author of the in progress System 32 emulator about the V60 chip? I know System 32 also uses it, and the dual screen System 32 games use the V70 chip. Some games have been partially emulated from screenshots that I saw, so he must know how to handle its emulation. By the way, is there any info on that cryptic message at iVilDeD's site yet?
(http://home.swipnet.se/iVilDeD/)

[Post a reply]

Name: MSoft Posted: Friday, November 17, 2000 - (6:06)
Subject: Re: V60 chip
From: 194.108.32.121
>Can't the author of SMOG consult the author of the in progress System 32 emulator about the V60 chip? I know System 32 also uses it, and the dual screen System 32 games use the V70 chip. Some games have been partially emulated from screenshots that I saw, so he must know how to handle its emulation. By the way, is there any info on that cryptic message at iVilDeD's site yet?
>(http://home.swipnet.se/iVilDeD/)
>
The autor of the System 32 emulator is alonewolf and he dont want to talk with anyone :o(((

[Post a reply]

Name: R. Belmont Posted: Thursday, November 16, 2000 - (21:49)
Subject: Re: V60 chip
From: 65.33.92.106
That's not a secret message on iVi's site, that's just him having some fun at the "scene"'s expense. Like OverClocked, but without the 3d rendering ;-)

[Post a reply]

Name: TitoJ Posted: Thursday, November 16, 2000 - (16:06)
Subject: Re: V60 chip
From: 131.107.3.74
I have been in contact with him and iVilDeD. The V60/V70 information started out freely available, but after a lawsuit from Intel it became obtainable only under license agreement from NEC. NEC has told me it is no longer available at all.

The System32 author got the info from his work, who licensed it from NEC. He (understandably) doesn't want to risk any badness happening to him if he gives out the info, and doesn't want to give out any source code, either.

Note that I have some of the V60 manual scanned, just not all of it. Raul Bloodworth from MAMEDEV scanned it in as he obtained the full V60 manual - repeated attempts at contacting him for the rest have proved fruitless.

So this leaves me with either a large reverse-engineering effort to try and figure out the missing info (which I'm not interested in doing), or to move on to other things.

>Can't the author of SMOG consult the author of the in progress System 32 emulator about the V60 chip? I know System 32 also uses it, and the dual screen System 32 games use the V70 chip. Some games have been partially emulated from screenshots that I saw, so he must know how to handle its emulation. By the way, is there any info on that cryptic message at iVilDeD's site yet?
>(http://home.swipnet.se/iVilDeD/)
>

[Post a reply]

Name: WTC Posted: Friday, November 17, 2000 - (1:05)
Subject: Re: Re: V60 chip
From: 155.246.1.104
Wow, thanks. Would it be possible for him to contact the SMOG author when he's done with System 32, which is what I'm mainly waiting for in the emulation world after seeing shots of Sonic, Spider-Man, Rad Mobile, and playing these games as well.

[Post a reply]

Name: Sacrilego Posted: Thursday, November 16, 2000 - (10:46)
Subject: Re: V60 chip
From: 207.63.110.44
Maybe he meant this:
http://www.psemu.com

not much but still in the same ball park. Maybe it's a protest?
>Can't the author of SMOG consult the author of the in progress System 32 emulator about the V60 chip? I know System 32 also uses it, and the dual screen System 32 games use the V70 chip. Some games have been partially emulated from screenshots that I saw, so he must know how to handle its emulation. By the way, is there any info on that cryptic message at iVilDeD's site yet?
>(http://home.swipnet.se/iVilDeD/)
>

[Post a reply]

Name: SS3 Posted: Thursday, November 16, 2000 - (2:52)
Subject: awwww
From: 192.128.133.68
kinda sad..... wanted to hear a lil snewz
about any type of sega saturn emulatioin..
damn.. lol if i understood more of the emulation
coding .. i would try for the saturn!
btw .. what programs u recommend to start
something like that to code an emu ??

email me if u can.. supersj3@aol.com

later

ss3

[Post a reply]

Name: UnKNoWn Posted: Thursday, November 16, 2000 - (1:33)
Subject: To JoseQ
From: 64.0.99.137
don't these ppl get pissed when u try to pry into there work? no offence, i luv rumor mill but what do the authors think

[Post a reply]

Name: JoseQ Posted: Thursday, November 16, 2000 - (10:46)
Subject: Re: To JoseQ
From: 24.93.19.224 (not JoseQ)
They don't. When they don't want stuff posted, they let me know, and you never know about it. =)

JoseQ

[Post a reply]

Name: ATani Posted: Thursday, November 16, 2000 - (1:39)
Subject: Re: To JoseQ
From: 65.0.160.184
>don't these ppl get pissed when u try to pry into there work? no offence, i luv rumor mill but what do the authors think
>
I actually enjoy talking with Q, he gets some juicy info from me from time to time... but tonight it was not one of them nights.. things are on hold for now until i get things back in order..

Atani

[Post a reply]

Name: dreifoert Posted: Thursday, November 16, 2000 - (0:22)
Subject: #1 ;)
From: 24.188.25.252

[Post a reply]

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