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New ZSNES out! - May 19, '98 by JoseQ
A new version of the great ZSNES emulator is out. You can download it Here. This new version comes fresh with a lot of fixes and additions. I haven't personally seen it yet, but here is a list of the features included as posted in Dave's Classics Home Page:
  • Fixed a dual windowing bug in mode 7 in 65536 color mode
  • Re
  • added FPU Copy due to a demand
  • Implemented MMX Copy. Use
  • om to enable. Thanks to Angels Holocaust for this info!
  • Fixed a bug when writing to .bmp files
  • Added (buggy) SuperFX support (9.5MB memory required) Special thanks to the snes9x team for all the info and help!
  • Fixed up sprite windowing. Should hopefully be correct now
  • Added a commandline to show all file extensions through the GUI Use
  • sa to enable
  • Added Noise to the Sound DSP
  • Added a Fast Forward key. Use the Tilde Key (~) located at the top
  • left of your keyboard.
  • Added Sprite Priority Correction
  • Fixed a tile caching bug that caused some tile corruption
  • Fixed a 65816 bug in XCE on the x flag. Thanks to ]SiMKiN[ for this!
  • Implemented Interleaved format and a simple auto detection. In case autodetect fails, use
  • i. Thanks to feenix65 for this info!
  • Improved header detection. Should now work better with demos and games with weird filesizes
  • Added a new graphics engine in 256 color mode. It should be much faster in areas that don't use mode 7, but lacks a lot of features such as windowing, mosaic, and sprite priorities so it is disabled by default. It can be enabled by pressing 8 during gameplay. (~40
  • 100% faster)
  • Optimised Mode 7 in 256 color mode
  • Implemented dual windowing to color window clipping
  • Fixed several color window clipping bugs
  • Added full resolution screenshot capture in 640x480x65536 mode To activate while in that mode, hold backspace and press F1
  • Fixed several transparency bugs
  • Added NewGfx to zsnes.cfg which determines if the new graphics engine is enabled at start
  • Added CopyMethod to zsnes.cfg which can default the copy method as either fpu copy or mmx copy
  • Allowed systems with 5.5MB of RAM free to load 2mbit roms
  • Fixed sidewinder support when sound is set at a high sampling rate. Thanks to Marius Fodor for the source!

  • Enjoy!

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