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HotRod FAQ

Motos - November 2, 1999 by Dorsola
Game:MotosCompany:Namco
Type:PlatformPlayers:1/2

Here's one of the most pointless and oddly interesting platform games ever made: Motos. It's a game I'd never heard about in the arcades, but it was one of the first I got to play in MAME. Now, here's the hard part... how do you go about describing this odd game?
Well, basically, this game is kind of a mix between bumper cars and tug-o-war. You control an odd-shaped "car" of some sort, and your objective is to knock your opponents (which take the form of balls, bug-like figures, a spinning circular-shaped thingy, and some other things...) off of the playing field, without getting knocked off yourself. As you progress through each level, the playfield takes on different shapes, the enemies get faster and more powerful, and you eventually have to make use of some powerups you collect along the way.
Through some unexplained force, you can use any number of "Power" blocks to make your car heavier, so when you collide with an enemy, it causes them to go flying across the screen. You can also use a "Jump" block each round (provided you picked it up) and give your car/ship/whatever the ability to jump (over gaps, etc)... as you hit the ground from a jump, the floor cracks and then falls away, giving you and your opponents more to dodge. Finally, don't take too long or these meteors start flying around and knocking out floor tiles for you, which can make a level nearly impossible to beat.
Controls are pretty basic, but this game can be difficult to master because of it. Your car can move (slowly) in 8 directions (up/down/left/right and diagonally) and jump if given the ability. Graphics are decent and functional, but there's not really a whole lot more to be said about them. Sound is also decent, but it can get a little repetitive and grating after a while. The game is REALLY hard (I can never seem to make it past level 7 or so, and there are supposedly at least 30 levels in this game), and unfortunately there's very little variation (if any) in the game's structure overall.
It's a decent game overall, but not one that I'd blow a whole wad of money on. It performs decently in MAME, though its emulation seems just a tad on the slow side compared to other games in its class. (See Dig Dug II - these two games run on exactly the same hardware.) Take a look at it and draw your own conclusions. :)
Graphics
7
5
Sound
Play Control
6
9
Challenge
Replay Value
5
8
Performance

Screen Shots

Screen Shot 1
Screen Shot 2
1999 EmuViews