- Mad Planets -

- VIEWS -
REVIEWS
INTERVIEWS
EV BOARD
THE VIEWS

- DOWNLOADS -
EMULATORS
ROMS LITE
ROMS

- OTHER -
NEWS
LINKS
PRIVACY
GET HOSTED
HOSTED SITES
NEWS w/o ICONS

Mad Planets - March 30, '00 by Dorsola
Game:Mad PlanetsCompany:Gottlieb
Type:ShooterPlayers:1/2

You know you're having a bad day when the world is out to get you... no, wait, it's worse than that! The entire freakin' GALAXY is out to get you! Run away, run away!!!
Okay, seems you can't run away in this game - the planets are actually following you. Yes, in this game, Gottlieb puts you in a lone ship and pits you against a neverending onslaught of, you guessed it, mad planets. These spheres, each with their own moons, start chasing you around on the screen, launching their moons at you, hovering around with increasing speed until you can manage to destroy them with your gun. Occasionally, you'll see a comet flying around as well - don't get hit by that either - and sometimes you can pick up an astronaut for extra points.
Does this game really have any shred of a plot? No? Good, I'm glad you agree - this is one of those rather silly, pointless games that's there just for the sake of having something fun to play - I'm pretty sure Gottlieb didn't really have anything serious in mind when they designed it. But unfortunately, about the only truly positive marks I can give this game are for its level of challenge (one of the more difficult games around) and its performance (perfect emulation in MAME, or as close to perfect as we're gonna get).
The rest of the categories for this game didn't do so hot: Graphics are flashy, but definitely nothing spectacular - the color schemes are sorely limited and don't really help the game much, and it's sometimes easy to lose the attacking moons and comets in the starfield that changes colors frequently. Sound is even worse - while the game has a pretty catchy tune, you absolutely cannot hear it when anything is happening on the screen, since everything has its own loud, scratchy sound effect.
The controls? Oh, don't get me started... they were good in theory, but I'm hoping that the actual arcade controls (presumably a paddle and a joystick, a la TRON) are easier to use than their emulated counterparts (keyboard and mouse, in my case). Your ship can move in all four directions, and can also rotate around on its axis. The extra control is provided by an analog device such as a mouse, which in this case makes the ship difficult to control properly. I'm certainly not impressed with it. In addition, your ability to fire is sometimes unpredictable, further compounding the control issues in this game.
Don't get me wrong - it's a fun game, to be sure. But if it were placed alongside other shooters such as Galaga, I'd be much more inclined to blow my cash on the other machines.
Sorry, Gottlieb, but I ain't that paranoid. ;-)
Graphics
5
5
Sound
Play Control
4
9
Challenge
Replay Value
5
10
Performance

Screen Shots

Screen Shot 1
2000 EmuViews