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Super Breakout - April 1, 2000 by Dorsola
Game:Super BreakoutCompany:Atari
Type:PlatformPlayers:1/2

Sherman, set the WABAC machine to 1978. Here, we'll watch as Atari Corp. unveils its next piece of video-game pioneering. Yes, Sherman, we're talking about Super Breakout - the game that followed in the footsteps of Pong. This game, featuring a monochrome screen with a color overlay, was the basis for a whole series of games that came out later on - never as popular as what Space Invaders started, but still a great concept - it's one of the simplest games known to man. The idea is simply to keep a ball in play, bouncing it off your paddle to make bricks disappear. You score points for each brick you hit, and as you destroy bricks, more of them fall down toward you! The ball will speed up occasionally, further increasing the challenge.
Being such an old game, not much can be said about its graphics or its sound. The screen is bright, the rectangles are clear, and the ball moves smoothly... that's about it. The sound is made up of simple beeps and buzzes, which in and of themselves can be loud and irritating after a while. Your paddle moves back and forth via a knob and movement is fluid and easy, so play control is good... but the paddle is so darned small it's difficult to keep the ball in play, especially when bricks get close to your paddle and the ball moves faster. So the overall challenge of the machine is pretty high.
As with all good old classic games, the idea is just to score as many points as you can. So have at it! Play it in MAME (which emulates it perfectly, right down to the overlay not being completely lined up with the graphics) and re-live the late 70s, when video games were shaping an industry.
Graphics
3
1
Sound
Play Control
7
8
Challenge
Replay Value
7
10
Performance

Screen Shots

Screen Shot 1
2000 EmuViews