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Cadillacs and Dinosaurs - August 16, '00 by Personan
Game:Cadillacs and DinosaursCompany:Capcom
Type:FightingPlayers:1/2

Although Cadillacs and Dinosaurs came out after my arcadegaming bedtime, I had the privilege of getting into this fine little videogame on a camping holiday last year at the Guincho in Portugal. The game is based upon the "Award winning comic series" of the same name, of which I know nothing about but hey, who cares? Gameplay is based upon the Final fight philosophy, with the player choosing a character and battling against an unlikely bunch of henchmen and the occasional angry dinosaur. The fighting moves are basic with a few additional special moves thrown in but you do get to throw, hit and shoot with various blunt instruments, knives, guns and Cadillacs. Oh and the characters enjoy consuming the odd coffee, hamburger and salad, which restores their energy!. All in all thereís a good (if slightly zany) plot, a good variety of characters (both friend and foe) and some much needed variety in this overcrowded gaming genre.
Graphically, the game excels running on Capcomís CPS hardware which does an excellent job of pushing the large 16-bit sprites around on the scrolling screen. Sound comes courtesy of the Capcom Qsound system and is also excellent, adding considerably to the atmosphere of the game. Gameplay wise everything is very responsive and the two-button system isnít too confusing for an old timer like myself. The game itself is pretty long and also quite a challenge - it takes about half an hour to complete all eight stages and I defy anybody to complete this game using one credit. Although Iím sure there are people out there who can do this, for me it was a case of many, many continues to reach the end - a disease afflicting me in so many modern games. Emulation in MAME is very good although there are some occasional graphical glitches and around 400 MHz is required for full speed. For perfect emulation (and for slower PCís) try running this game on Callus, which of course is designed and optimised specifically for Capcom CPS-1 games
Graphics
8
8
Sound
Play Control
9
7
Challenge
Replay Value
6
7
Performance

Screen Shots

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