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Splat! - December 1, 2002 by KieferSkunk
Game:SplatCompany:Williams
Type:PlatformPlayers:1/2

Now here is a relatively obscure game that Williams produced back in 1982. It's one of their lesser-known and certainly less famous games, running on the same hardware as Bubbles, Joust, Robotron and Defender. According to MAME's history file, Splat! was inspired by the food fight scene in the movie "Animal House", and it was apparently designed to compete with Atari's own "Food Fight" title.
Anyone who's played Atari's "Food Fight" will probably agree that Splat! is the inferior of the two games. You can choose between three different characters at the start of the game, and you then move around in an arena with a machine that produces pies, fish and other food items that you can pick up and throw at other characters, which will be trying to defeat you as well. If you get hit, your head falls off and goes bouncing around the arena, and unless you can pick it up and put it back on, your next hit will kill you.
Beyond that, there's not much to really say about this game. The graphics are simplistic at best, and the sound is both grating and repetitive. Even for a game of its time, Splat! was nothing to write home about. The controls are decent - it uses the same two-joystick design that brought Robotron and Smash TV to fame, but it seems to suffer somewhat in this game, especially when compared to the analog joystick design of Food Fight. Challenge-wise, it's a pretty difficult game after the first few levels, but it's difficult to really figure out what the point of the challenge is, overall.
About the best thing I can say for it is that this game, like virtually every other Williams game in its time period, plays just fine in MAME, and should play at full speed on just about any current-generation computer. So, fling some pies and watch out for flying popcorn! Just don't lose your head. ;-)
Graphics
4
4
Sound
Play Control
6
7
Challenge
Replay Value
5
10
Performance

Screen Shots

Screen Shot 1
2002 EmuViews