|Joust - 20081999120000 by Shadow Lord
The joust is an old medieval game for knights: two mounted knights charge at
each other, each armed with a shield and a lance (a long pike), intent on
knocking the rival off his horse. One thing about a joust: it was instantly
clear who won... whoever was still on his horse was the victor, while the
loser was dragged out of the lists ("stalls" to you :P) by his stirrups.
Take the idea of the joust, and put it in a quasi-future world where men
ride giant buzzards and air-worthy ostriches(!), and you have the whole
premise for the arcade game Joust. You are in an arena of floating platforms
suspended over bubbling troll-filled lava, intent on knocking each rival
jouster from his buzzard. Once you do so, a giant egg is dropped on the
screen. If you don't pick it up, it will hatch into a tougher foe, so be
When I started with BBSes in the eighties, I needed a handle... a nickname.
What I used then is what I still use today: Shadow Lord. However, this is the
game that I got the name from!
There are three foes: Bounder (red), Hunter (grey) and Shadow Lord (blue). The
Shadow Lords were always a pain to kill. As if the jousters are not enough,
the game comes with two other menaces.
The first is the pterydactyl (also known as the Screamin' Demon in arcade lingo)
that comes on the screen, roaring and flying for you. Over a decade before
players were puzzling on how to throw Ryu's Fireball, players were trying to
discover the secret of killing the pterydactyl. I'm sure most of you know the
hoary secret by now, but just in case, I ain't tellin!! Take too long on a wave,
and the pterydactyl will appear.
The second is the lava troll. Fly too close to the lava and the troll will
pull you in... fortunately, it does this to your enemies as well. As you progress
through the levels, the troll reaches higher and higher and his grip is
To avoid repetition, there are special waves:
1. Survival Wave -- You get a hefty bonus if you come out of the wave with the
same guy you started with.
2. Egg Wave -- All foes begin as eggs, so the quicker you are at snatchin them
up, the less foes you have to deal with.
. Pterydactyl Wave -- The game starts out with a pterydactyl... in the later
stages, two or three will start!
So spur your ostrich and keep the lance steady... you'll need it when you face
a screenful of my namesake flapping around!