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Super Punch-Out by BMan2
Game:Super Punch OutCompany:Nintendo
Type:FightingPlayers:1

A lot of hype surrounded the addition of Super Punchout to MAME - with the masters of arcade gaming code finally breaking the protection that stood between the retrogamer and this wireframe slogfest. From the first person perspective - the player is given in true Nintendo style a variety of persona's to punch/mame/disembowel along their merry way - in quite colourful and well presented action. But is it a good gaming experience??
Graphically, Super Punchout is well presented. Colourful and bright, each character shows a new personality even through the way it grimaces when you land that right cross on his chin. Your character is well represented by a green wireframe representation - that is clear and concise that not only gives an excellent impression of your own moves - but a clear view of your flailing opponent - making the first person perspective work well.
Sound is on a par of most of the Nintendo stlye of game - a little bit of music there - and blepp and blop here. Really - it's nothing to set your world alight aurally. However - apart from maybe improving the quality of the sound - Nintendo gives an unobtrusive use of effects - that don't distract from the task at hand - as many game "musacks" may dp.
Controls are equally responsive and natural - with the joystick moving your arms up or down for either defence OR attack - and the A and B buttons representing your left and right hand respectively. A quite intuitve layout to say the least - and you'll need it - because things get rough - FAST.
And herein to my way of thinking lies the problem with Super Punchout - it's just too damn hard. You're given a nice introduction into the game with your first opponent - as is common amongst these games. However, enter the second opponent - and it's curtains as far as my gaming experience is concerned. From my veiled attempts - as soon as I start beating the living PCB out of this opponent - he starts wildly jumping around the ring - wasting valuable seconds - and leaving you with no alternative but to duck out of the way. This tends to repeat over and over until the 3 minute bell rings - and you're outta there. Frustrating to say the least.
Believe me though, I would LOVE someone to tell me I'm just crap at this game - and my frustrating bashes on the keyboard to shoot this guy down are NOT in vain. Because Super Punchout is quite a novel game - and a good way of showing boxing to the gaming community. Maybe it doesn't have the ease of use that a game like King Of Boxer has - but dammit - you'll just keep going back to beat the *&^%^ second guy :P
Graphics
8
5
Sound
Play Control
8
9
Challenge
Replay Value
7
8
Performance
1999 EmuViews