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ZSNES 0.941! - July 18,1999 by JoseQ
Update: Releases are just non-stop. A new versionof ZSNES is available for download. It has two fixes included from theirrelease earlier today.
You know you've seen those SuperFX chip pics at theZSNES Home Page and maybe even the ones posted at Emulatronia. And you've probably drooledat the thought of playing Starfox on your PC. Well thetime have come for you to visit the EmulatorsPage here and download the latest version of ZSNESwhich has the following fixes:(Enjoy!)

  • Fixed a major SuperFX bug! Starfox and other SuperFX gamesnow show polygons! Note that the SuperFX still has bugs.
  • Fixed an offset per tile mode bug
  • Optimised SuperFX plot instruction.
  • Implemented a hack to get Winter Gold working. Thanks toGary Henderson for this fix!
  • Fixed a flag setting bug in the XCE instruction (65816).
  • Fixed another HIRQ bug
  • Seems like a sprite cache bug that was fixed in v0.800 re-appearedin v0.900. Fixed now.
  • Fixed an SA-1 arithmetic calculation result timing bug
  • Forced the old gfx engine on when running Stunt Race FX sincethe new gfx engine was having lots of problems in 256 color mode
  • Fixed a new gfx 8bit engine mosaic crashing bug with certain games
  • Fixed a sprite cache bug in the new gfx engine
  • Fixed a DSP envelope bug which was causing some games to not work
  • WRAM data is now cleared by 0xFF
  • Fixed 320x480x16bit mode when switching from a 256 color mode.

    One Article Up: MAME 0.36b1!
    One Article Down: News etc.


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