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Snes9X 1.22 for Windows is out! - September 01,1999 by JoseQ
The very much anticipated new Snes9X for Windows version has been released. You can download itfrom the Emulators Page. There's a bunch of newitems since the previous Windows release. This one unifies the 3dfx and non-3dfx version allowing for the emulator to find out if you have that capability or not. The changesare stored in a file called, you guessed it, 'Changes', andhere they are directly from that file:

  • Finally fixed the corrupt copy of Donkey Kong Country not working problem -Snes9x thought the ROM used the same memory map as Street Fighter Alpha 2.
  • Added explode, unshrink and unreduce decompression modes support to theunzip code.
  • Fixed offset per tile bug that crept in after me trying to fix the Starfoxon-tilt bug.
  • Made some fixes to the C Super FX emulation code, enough to get most 'FXgames playable on the Mac port.
  • Finally worked out how character DMA worked on the SA-1 and implemented ahacky, slow version, but its enough to get the level up screens displayingcorrectly on Mario RPG.
  • Incorporated ZSNES' new optimised Super FX asm code
  • had to track down andfix a nasty memory overwrite bug in the code first to get it to work.
  • Changed sample mixing code to not automatically wrap offsets tokeep inside the sound buffer, external port code is now expected to do that.Helped me fix a problem in the Windows port that prevented very large soundbuffers from working, which are required for some badly written sound carddrivers.
  • Corrected a bug in the SA-1 C code where incorrect processor emulationfunctions where called if the code was compiled with in-lining turned off.
  • Fixed crash bug in Super Mario RPG on the level up screen
  • forgot to maskthe enable bit from the RAM bank register. Thanks to Christian Wolf forsending me a freeze file which made it easy to find the problem.
  • Fixed a lockup bug in the window clipping code, if the ROM ever turned offthe sub-screen completely the clipping code would enter an infinite loop.Fixes The Cartoon Addams.
  • Made the Daffy Duck NMI fix only enable when Daffy Duck is loaded
  • fix wascausing problems for Breath Of Fire 1 and 2.

    Enjoy!

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