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RockNES 0.96 released! - September 11,1999 by JoseQ
A new version of this much updated NES emulator has beenreleased. You can get version 0.96 of RockNES from the Emulator Download Page right now. As far as what is new withthis version, major things include five new mapperadditions, and a lot of mapper fixes. Actually, I'll justpaste the whole list here so that you can see for yourself:

  • Fixed Mapper #1 ROM/VROM switching and minor bug fixes;
  • Fixed Mapper #3 (oops! Working again);
  • Fixed a minor IRQ bug for Mapper #4;
  • Minor optimizations for VROM switching (less math);
  • Preliminary support for IRQs with 16-bit registers;
  • Fixed Mapper #16 IRQs and mirroring (Dragon Ball games works fine);
  • Mapper #17 fixed and finally working! (Parodius, still buggy);
  • Added 16-bit IRQ lenght counter (0xffff) to Mapper #23, buggy;
  • Mapper #24 rewritten (still buggy yet (IRQs), but mirroring seems ok);
  • Mapper #26 added (such as Madara, still buggy (IRQs));
  • Mapper #34 VROM switch fixed, Impossible Mission 2 works;
  • Mapper #65 enabled (untested);
  • Some fix for Mapper #69 IRQs (Batman Return of Joker, buggy yet);
  • Mapper #79 added (such as Krazy Kreatures);
  • Mapper #225 added (58/110in1 carts, and some others);
  • Mapper #227 added (1200in1, preliminary, not playable);
  • Mapper #228 added (Active Enterprises games, such as Action52);
  • Mapper #231 added (such as Wally Bear and the NO! Gang);
  • Mapper #232 added (Quattro Games by Codemasters/Camerica, doesn't work);
  • Removed some debug junk (F6 key);
  • Added some missing gcc flags to makefile (optimizations);
  • Fixed a problem of "can't play movie file" if slot key is pressed duringmovie recording (this key (F2) is disabled while recording/playing movies);
  • Changed VBlank start scanline (hence 21 lines/VBlank);
  • First read of palette data ok (should fix some games);
  • Fixed a crashing problem setting a VESA mode (at least under Win9x);
  • Fixed reading ROM header (very optimized);
  • ROM information now displays if a game is VS Unisystem or PlayChoice-10;
  • Defaut frameskip changed to 0 (all frames rendered);
  • Stupid noise hacking to get Metalman's stage sounds ok (MM2);
  • Documentation rewritten/updated + FAQ.

    Enjoy!

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