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NEWS w/o ICONS

MAME 0.36b7 Released! - October 17,1999 by JoseQ
Also, during my 48 hour vacation, I missed a MAME release. Oh well, MAME 0.36 beta 7 was released withsupport for quite a few games. You can download thenew binary from the Emulator Download Page. You may note thatNao, author of M72 and big contributor for System 16in it's last days, has added support for quite a few ofthe M system games into MAME. There are quite a few newgames as you can see from the following list:

  • Spiker [Aaron Giles]
  • Finalizer - Super Transformation [Nicola Salmoria]
  • Crazy Climber 2 [Takahiro Nogi]
  • Syusse Oozumou [Takahiro Nogi]
  • Mayday [Aaron Giles]
  • Chimera Beast [Luca Elia]
  • Iga Ninjyutsuden [Luca Elia]
  • Plus Alpha [Luca Elia]
  • Peek-a-Boo! [Luca Elia]
  • Orbitron [Zsolt Vasvari]
  • Mystic Riders [Bryan McPhail]
  • Herbie at the Olympics [Mike Coates]
  • Arcade Classics [Aaron Giles]
  • Sparkz [Aaron Giles]
  • Battle Chopper [Nao]
  • Ninja Spirit [Nao]
  • Image Fight [Nao]
  • Legend of Hero Tonma [Nao]
  • X Multiply [Nao]
  • Dragon Breed [Nao]

    I have posted the ROMs supported in this newrelease at the MAME 0.36b7 ROMs Lite Page along with their screenshots as usual. Enjoy!

    One Article Up: Dorsola, Master ReViewer...
    One Article Down: Hu-Go! 1.04 beta released!

  • Add Your Comments

    Name: Chris Posted: Wednesday, October 20, 1999 - (7:17)
    Subject: Save State & Net Play
    From:
    I understand these feature are already part of mame, just commented out when it is complied. Why comment it out??? Netplay in the 35 version was bad ass and the save state why is that just for the devs??


    [Post a reply]

    Name: Posted: Thursday, October 21, 1999 - (5:16)
    Subject: Re: Save State & Net Play
    From:
    >I understand these feature are already part of mame, just commented out when it is complied. Why comment it out???

    As far as the network code goes, it is commented out because the code isn't ready yet. When it is ready, it will be enabled. Simple.


    [Post a reply]

    Name: Doyle Posted: Tuesday, October 19, 1999 - (16:38)
    Subject:
    From:
    There are a few excellent sports games out there i've heard no word on making it to MAME.John Elway's Quarterback,Orel Hershiser Baseball and Fast Break to name a few.

    [Post a reply]

    Name: Refrenz Posted: Tuesday, October 19, 1999 - (13:17)
    Subject: Game
    From:
    Does anybody know if the MAME team have plans to emulate Pole Position 1 & 2 in the future?

    [Post a reply]

    Name: Doug Brewer Posted: Wednesday, October 20, 1999 - (13:07)
    Subject: Re: Game
    From:
    >Does anybody know if the MAME team have plans to emulate Pole Position 1 & 2 in the future?
    >There's something about the hardware configuration
    of those games that make them difficult to emulate.
    I heard they were being worked on but don't know of any facts
    to back it up.

    [Post a reply]

    Name: JoseQ Posted: Wednesday, October 20, 1999 - (10:22)
    Subject: Re: Game
    From:
    Plans, yes. It's just too difficult. Has some nasty things to emulate.

    JoseQ

    >Does anybody know if the MAME team have plans to emulate Pole Position 1 & 2 in the future?
    >

    [Post a reply]

    Name: lukeskyd Posted: Monday, October 18, 1999 - (15:49)
    Subject: cheat for athena
    From:
    Dear cheater
    Athena is nice game but very very very
    difficult, there are some cheat for infinite
    energy, infinite time, but athena die and
    die many many time by blue and red enemy
    by only touching her, i need more cheat
    get sword now, yellow sword, infinite power,
    and infinite armour and so on
    Are there anyone to add new cheat for
    athena??

    Who can help me??

    Lukeskyd

    [Post a reply]

    Name: Liam the lemming Posted: Monday, October 18, 1999 - (14:01)
    Subject: Twin 16... must... have... Vulcan... Venture... *drool, drool*
    From:
    I was really hoping there'd be some surprise breakthrough on the Twin16 driver. Damn, but it'd be cool to play Vulcan Venture with speech samples. =)

    It's all well and good playing it in Sparcade... but you can't use cheats in that. ;)

    [Post a reply]

    Name: JoseQ Posted: Monday, October 18, 1999 - (13:52)
    Subject: Replies?
    From:
    Why are very few of you using Replies, and instead using "New Comments" which end up being added on top?

    Is it an usability issue? Should I change the layout?

    JoseQ

    [Post a reply]

    Name: Posted: Monday, October 18, 1999 - (16:58)
    Subject: Re: Replies?
    From:
    >Why are very few of you using Replies, and instead using "New Comments" which end up being added on top?
    >
    >Is it an usability issue? Should I change the layout?

    My suggestion would be to reverse the order in which new messages appear on the page: Chronological order, rather than most-recent-first.

    [Post a reply]

    Name: (-o-) Posted: Monday, October 18, 1999 - (20:04)
    Subject: Re: Re: Replies?
    From:
    >>Is it an usability issue? Should I change the layout?
    >
    >My suggestion would be to reverse the order in which new messages appear on the page: Chronological order, rather than most-recent-first.

    I do not think this would be a good idea,
    older messages at the top is a very un-usual way
    of sorting them... and thus somewhat confusing...

    [Post a reply]

    Name: phil Posted: Monday, October 18, 1999 - (13:23)
    Subject: VLM5030
    From:
    The preliminary VLM5030 simulator was reverse engineered. I don't believe there is any public documentation for it. The guy who originally worked on this has been busy with other things, including Namco System1.

    [Post a reply]

    Name: Prophet of Retrogames Posted: Monday, October 18, 1999 - (4:25)
    Subject: Atari Classics tip :)
    From:
    Yeah, Atari Classics prototype kicks a$$! But it can be even better... ;)

    Here's how: go to DIPs, turn test mode on, then enable Extra Stuff and More Extra Stuff.

    Suddenly both Centipede & Missile Command have tons of cool new features like power ups and new enemies! =)

    -Prophet-
    www.retrogames.com
    prophet@retrogames.com

    [Post a reply]

    Name: Wahs Posted: Monday, October 18, 1999 - (22:18)
    Subject: Re: Atari Classics tip :)
    From:
    Duuuuuude! That b sweet!

    But when I play Missle Command II, right when I get to the "Mothership" level, I run outta missles and that damn ship just stays there like it was a prop borrowed from Plan 9 From Outer Space! Minutes and hours go by, it still floats there, crashin' the game...!@#!#@$!$!#!@#

    Guess now I know why they call it a "prototype".

    Sparx has hypnotized me to death...more Atari prototypes, pleaaaaase!!!

    -Wahs


    >Yeah, Atari Classics prototype kicks a$$! But it can be even better... ;)
    >
    >Here's how: go to DIPs, turn test mode on, then enable Extra Stuff and More Extra Stuff.
    >
    >Suddenly both Centipede & Missile Command have tons of cool new features like power ups and new enemies! =)
    >
    >-Prophet-
    >www.retrogames.com
    >prophet@retrogames.com
    >

    [Post a reply]

    Name: Malcolm Laurie Posted: Monday, October 18, 1999 - (4:06)
    Subject: Nice to see Nao about
    From:
    Probably one of the most underrated emulators about,
    M72 was (is?) nevertheless one of my faves.... so major kudos
    to Nao for his contributions to mame here... maybe we'll get
    a perfect R-Type Leo before long? Here's a hopin'!

    Malc
    www.classicgaming.com/shmups/

    [Post a reply]

    Name: Wahs Posted: Monday, October 18, 1999 - (3:27)
    Subject: Favorite Games
    From:
    So far, my game favs this release are the Arcade Classics (NOT the Namco arcade classics featuring new versions of pac-man, dig dug etc., but a Atari game mid-nineties update of Missle Command and Centerpede that ROCK!!!) as well as a very addictive Tetris-like game called Sparx. Those Atari games are really cool! Pity that they went under few years back...

    Wouldn't mind hearin' what other people's favs are...

    -Wahs

    [Post a reply]

    Name: RetroLover Posted: Monday, October 18, 1999 - (2:11)
    Subject: M36B7B
    From:
    Always nice to see that MAME-development is progressing! MAME rocks from the very beginning and has reached a state hardly to beat by any other emulator! RAINE is the exception! All kind of stuff is integrated already. Nevertheless, I would also prefer continuing work on some of the older classics regarding gfx, sfx (full sound emulation) and high-score-support! Some of my old time favorites are Galaga, Galaxian, Space Firebird and many others. Some of them still lack full gfx-support or have partial sfx-support by samples only. The whole Galaga-series would profit from full sound-emulation-support, as all of them need samples! Something I never played in the Arcade is GROBDA! Great game, but unfortunately without high-score-saving.
    Nevertheless, MAME is getting better and better. The pre-poster did mention not to forget to continue work on the old classics and so do I! Just my wishes and I know only some time is available for MAMEDEV but I see MAME is developping well!
    Bye
    RetroLover

    [Post a reply]

    Name: Gerald Gorman Posted: Monday, October 18, 1999 - (1:59)
    Subject: What happens with...
    From:
    ... VLM5030 emulation that affects speech on Yie Ar Kung Fu, Punchout, Rock'n Rage and others... is there any lack of info, or the guy who wrote that emulation is no longer working on it? I think it only needs some amplification and some pitch tweakings to *at least* work better.

    ... Background emulation & correct colors in Exerion. Why is this taking so long? The only original board that I own is Exerion, so if any dev team needs it, I gladly give it away.

    I'm not flaming or anything, I just want to know what's the difficult behind those emulations. MAME is incredibly awesome and I have to thank a lot their team.. they made me build my own cabinet that's really great and funny :)

    And thanks JoseQ for your kickass site :)

    Seeya

    From Chile

    Gerald Gorman

    [Post a reply]

    Name: Dorsola Posted: Monday, October 18, 1999 - (2:53)
    Subject: Exerion
    From:
    >... Background emulation & correct colors in
    >Exerion. Why is this taking so long? The only
    >original board that I own is Exerion, so if any
    >dev team needs it, I gladly give it away.

    Hey there. I'm not on the MAMEDev team, but I noticed the above comment in your post. I just posted a review for Exerion based solely on emulation experience (never saw it in the arcade). Do you suppose you could look over the review and submit a follow-up to JoseQ? (joseq@emuviews.com) - I'd also be interested in seeing what you have to say. My e-mail address is dorsola@descent2.com :)

    Thanks!

    [Post a reply]

    Name: TraunStaa Posted: Monday, October 18, 1999 - (1:56)
    Subject: HiScoreSaving
    From:
    Yeah, high-score saving for many older games would be very cool. It`s kinda depressing when you manage a good score only to lose it after shutdown ;)
    But besides of that little cosmetical problem Mame is the emu to beat - a big hug to all developers on all platforms

    [Post a reply]

    Name: andy gibson Posted: Sunday, October 17, 1999 - (22:08)
    Subject: mame updates
    From:
    mame is an accomplished and evolving
    emulator,however,in the drive to add
    more games i feel improvements to old
    classics are perhaps being forgotten,
    namely hi score saving for many classics
    like finalfight,varth,aliens etc,or how
    about a save state function as a feature
    of mame ?.
    anyhow,keep up the tremendous work,and
    three cheers for emuviews !.



    [Post a reply]

    Name: Dorsola Posted: Monday, October 18, 1999 - (0:33)
    Subject: Re: mame updates
    From:
    >mame is an accomplished and evolving
    >emulator,however,in the drive to add
    >more games i feel improvements to old
    >classics are perhaps being forgotten,

    I agree totally with this. MAME is absolutely awesome, but there are a few things I really would like to see added.

    >or how
    >about a save state function as a feature
    >of mame ?.

    Yes. MUST have! Honest! (Hope someone from the MAME team is reading this. :)

    >anyhow,keep up the tremendous work,and
    >three cheers for emuviews !.

    Here here! :) (or is it Hear hear? I never did find out...)

    [Post a reply]

    Name: cadr Posted: Monday, October 18, 1999 - (12:13)
    Subject: Re: Re: mame updates
    From:
    Implementing a 'save state' is a matter of writing any 'variable' part of the emulated machine to disk. This would include (but may not be limited to) such things as:

    1. CPU registers
    2. (emulated) RAM.
    3. audio/video state machines.

    an article describing the idea is available at:
    http://www.hive.speedhost.com/code16.htm

    Since MAME is a collection of Multiple platforms, this problem must be solved once for each of these (not per game, but per _hardware_, for example: the NeoGeo platform runs all those roms specific to it, and in fact, the unofficial 'emuplus' port:

    http://snow.icestorm.net/emuplus

    actually HAS save state for the NeoGeo platform!

    that's all.
    -cadr

    [Post a reply]

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