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RockNES 1.0 is out! - February 14,2000 by JoseQ
As promised, Fx3 has released version 1.0 of RockNES, the very popular NES emulator. This version is available for download from the Emulator Download Page right away. The author makes no mention of what's new in this version on the web page, but the rocknes.txt is filled with a long list of changes/additions. And here it is, directly from that file:

  • Added 5th NES sound channel (PCM), preliminary support;
  • Added Konami's VRCVI extra sound chip emulation;
  • Added mapper #40 support (the FDS SMB2j 'lost levels' hacked to NES format);
  • Added mapper #90 support (Super Mario World), preliminary;
  • Major sound rewrite/fix, very optimized, too much better;
  • Screen clearing fixed (I hope);
  • PPU render optimized, slight speed increase;
  • Current palette is correctly restored if the resolution is changed;
  • Reset disabled if a NES movie is in use;
  • Fixed RAM r/w and mirroring (Joe&Mac works good);
  • Fixed VBlank/NMI scanline hit;
  • Fixed some CPU bugs (opcodes, NMI and IRQ), still buggy and slow;
  • Fixed a config bug getting videocard selection (working again);
  • Fixed a crash problem with 320x200 resolution (PSG related);
  • Fixed NES image center using the old blitter;
  • Fixed Load/Free ROM shortcuts in the GUI display;
  • Fixed some GUI glitches/problems;
  • Fixed 'load error' when mapper is not supported;
  • Fixed a major mirroring problem (4-screen layout), now more games shouldwork fine ('Rad Racer 2' looks too much better). The mirroring system hasbeen changed a bit to fix this problem;
  • Fixed VRAM address range (game 'The FlintStones' works fine again);
  • Fixed a major pattern table overwriting bug that causes no background insome games, such as mapper #4 (games 'Cowboy Kid' and 'Fantasy Zone' work);
  • Fixed a major mapper #4/#64 bug, now Mickey's Safari works fine again, moregames are working good (TMNT2 has no more glitches);
  • Fixed a mapper #85 CHR glitch (Lagrange Point has perfect title screen);
  • Fixed trainer support (overwrite data problem);
  • Found 'Castelian' hang problem (PCM related), but unable to fix it yet;
  • Mapper startup/hooks stuff rewritten;
  • Screenshots enabled (hit F12 to save a PCX);
  • Removed ctrl+G 'ghost' (does nothing and it crashes the emulation);
  • Removed 'Free ROM' GUI option (not useful);
  • Added a new way to save pcx files (it does not take emulation time);
  • Added a new main NES palette, very closed to NES, thanks to Chris Covell;
  • Added VS SkyKid and VS Dr.Mario palettes (check menu item CPU->Palettes);
  • Added mirroring control to mapper #66 (not sure if correct);
  • NES movies are closed if you quit to OS (at any status);
  • PlayChoice-10 games should work fine (.NES format).

    Enjoy!

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    Name: at Posted: Wednesday, February 16, 2000 - (9:12)
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