free football betting tips oddslot professional soccer betting picks uk
The Site for Views on Emulators

- VIEWS -
REVIEWS
INTERVIEWS
EV BOARD
EV CHAT
THE VIEWS
TOP LISTS

- PROFILES -
EMULATORS
ROMS LITE
ROMS

- OTHER -
NEWS
LINKS
PRIVACY

NEWS w/o ICONS

Kung Fu Master DX'd! - February 24,2000 by JoseQ
I've been wondering about the EmuDX progress now that the Windows betas were out for a while, and as the author mentions it on his site, the feedbackhas been pretty good. I bet though, that more to your liking is news about the newest addition to the EmuDX clan: "Kung Fu Master" and the first DX'd screenshot is already available for you to drool over. It comes from the title screen so maybe it's not all that you'd like to see, but from the looks of it, it's going to make for quite a nice addition. Check it out!

One Article Up: Some 1964 Win news...
One Article Down: RockNES32 is'a'rocking!

Add Your Comments

Name: Setsuna Posted: Friday, February 25, 2000 - (14:40)
Subject:
From:
Can't believe anyone would object to an underground project like this..... if you don't like it, don't play it. But it certainly isn't ruining anything for anyone who chooses not to try it out. All EmuDX is trying to do is add more life and excitement to games they love, without changing the gameplay at all.

[Post a reply]

Name: EDGAR Posted: Friday, February 25, 2000 - (0:44)
Subject: EmudX
From:
I wonder when Ghost 'N Goblins will be finished... =)

[Post a reply]

Name: Posted: Friday, February 25, 2000 - (22:27)
Subject: Re: EmudX
From:
>I wonder when Ghost 'N Goblins will be finished... =)

>

[Post a reply]

Name: Joe Bob Posted: Friday, February 25, 2000 - (2:55)
Subject: Re: EmudX
From:
>I wonder when Ghost 'N Goblins will be finished... =)

Wrong group buddy, that's RetroFX, not EmuDX.

[Post a reply]

Name: Jules Posted: Friday, February 25, 2000 - (11:16)
Subject: Re: Re: EmudX
From:
i think he was making a joke

And a funny one too..

>>I wonder when Ghost 'N Goblins will be finished... =)

>

>Wrong group buddy, that's RetroFX, not EmuDX.

>

[Post a reply]

Name: Danjer Z Posted: Friday, February 25, 2000 - (0:01)
Subject: I just don't get it.
From:
Ok, first off, I'm all for being creative and doing new things. But. I grew up in a world that ever since the Atari 800Xl through to the PC, and many console systems, constantly hunting for the best version of my favorite arcade games. I have had to suffer at inferior conversions and clones over so many years of so many great games. Now we have Mame. Near perfect arcade games at home. We succeeded in bringing the quality home. Somebody please tell me why any game has to be Emu DX'd? In my opinion all it's doing is taking us back to when we didn't have the quality of what we have now. Why? I enjoy my games the way they are acurrately emulated now, giving them spiffy graphics and sound effects doesn't improve them at all. It ruins them. I don't use the emu at all, and never will. I'm just trying to understand what in my opinion is a waste of time. No hard feelin's, just how I see it.

[Post a reply]

Name: Phil Stroffolino Posted: Friday, February 25, 2000 - (2:35)
Subject: Re: I just don't get it.
From:
>best version of my favorite arcade games. I have >had to suffer at inferior conversions and clones >over so many years of so many great games. Now >we have Mame.

I don't see how anyone can confuse a work like EmuDX with an inferior conversion/clone. Bad conversions of the past were missing gameplay elements and nuances. A project like EmuDX ensures gameplay exactly like the arcade since it runs original code ROMs just like MAME. Commercial ports usually sported graphics and sound that were noticably inferior to the arcade originals. It's a strech to accuse EmuDX of this, since the whole point of the project is to substitute improved graphics/sound to enhance the original games.

An arcade purist may find works like this pointless. It's like giving cosmetic surgery to your already pretty wife.

But in this case it's harmless and there are plenty of people that find it interesting and appealing.

[Post a reply]

Name: Danjer Z Posted: Friday, February 25, 2000 - (10:39)
Subject: Re: Re: I just don't get it.
From:
>>best version of my favorite arcade games. I have >had to suffer at inferior conversions and clones >over so many years of so many great games. Now >we have Mame.

>

>I don't see how anyone can confuse a work like EmuDX with an inferior conversion/clone. Bad conversions of the past were missing gameplay elements and nuances. A project like EmuDX ensures gameplay exactly like the arcade since it runs original code ROMs just like MAME. Commercial ports usually sported graphics and sound that were noticably inferior to the arcade originals. It's a strech to accuse EmuDX of this, since the whole point of the project is to substitute improved graphics/sound to enhance the original games.

I was never confused as to the project that Emu DX is. I don't think they enhance, I believe that they destroy the essence of the original.
>

>An arcade purist may find works like this pointless. It's like giving cosmetic surgery to your already pretty wife.

I guess thats where my point of view is. I am an acrade purist. The nostalgia is that these games are exact. Changing the graphics and sound only brings them back to the conversion/clone stage. For over a decade we all wanted perfection. Now we are going backward.
>

>But in this case it's harmless and there are plenty of people that find it interesting and appealing.

It is harmless, I just don't get it is all.
>

[Post a reply]

Name: Phil Stroffolino Posted: Friday, February 25, 2000 - (11:29)
Subject: Re: Re: Re: I just don't get it.
From:
>I was never confused as to the project that Emu
>DX is. I don't think they enhance, I believe
>that they destroy the essence of the original.

I consider the "essence of the original" to be the gameplay, not the outward appearance. I've seen all too many arcade ports with pixel-perfect graphics but gameplay that was reprogrammed fast and loose.

My position is that EmuDX is a step sideways, not a step backwards.

[Post a reply]

Name: Danjer Z Posted: Friday, February 25, 2000 - (12:13)
Subject: Re: Re: Re: Re: I just don't get it.
From:
>I consider the "essence of the original" to be the gameplay, not the outward appearance. I've seen all too many arcade ports with pixel-perfect graphics but gameplay that was reprogrammed fast and loose.

Where as I consider the essence to be the game play, the graphics, and the sound. I might as go as far as including the cab and external artwork that also went along with it. And I agree with you on the conversions, thats why i don't understand Emu DX. Sure the game play is exact, but the other details all get changed, thus taking us backward. I look at it like this: Either it's a perfect version(Which of course has to be emulated.), or it's a inferior clone/conversion. Now if you change the original, which Emu Dx does, it makes it inferior to the original. Maybe I'm just wrong in assuming that everyone who uses a emu is looking for the most accurrate versions of their favorite arcade games. Most of my console's were bought largely due to my pursuit to have the best versions of these games.

I guess I'm just a Arcade Extremist.

[Post a reply]

Name: warlock Posted: Friday, February 25, 2000 - (0:55)
Subject: Re: I just don't get it.
From:
Well, the games that EmuDX enhances were released way before my time, and they mean absolutely nothing to me, so I can't comment if it's improving the enjoyment of those games or not, however I did try the emu out of curiosity, and I think it's a very interesting acomplishment.

EmuDX is similar to an older project called Spec256, a 1999 spanish spectrum emulator that emulated a virtual graphic card with 256 colors instead of 16 and added another graphic layers, it too used the original program code and added a "DX" file with a new color palette and some extra stuff, now this one was way interesting, I got to see how would a spectrum game look like if it had a good graphic card, and surprise: it's exactly the same as the early 1990's 386 PC games (check Knight Lore).

All of these projects are interesting in their own way, EmuDX will give the chance for younger people to experience the classic games gameplay without beeing repelled by 8-bit graphics...

RetroFX would also be interesting if it were free, since it's commercial there's no way I'm gonna pay money to play Ghost's N Goblins, I allready payed the equivalent of 1 dollar for the Spectrum pirate tape in 1988 and Capcom isn't getting one cent from me. But still there might be people who will support the project, it does have great animations and music, from what I've seen.






[Post a reply]

Post Some NEW Comments on this topic...
Name:
Subject:
Text:

© 2002 EmuViews