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The Rumor Mill! - November 22,2000 by JoseQ
Gather around, gather around, for I have a bag of Rumors that you most likely want to learn about. In this holiday weekend (in some parts of the world), I have some Rumors for everyone as usual. Even though I just got back from watching the movie "Unbreakable" (recommended), and I am suffering from some huge back pain, I made some time to look into the bag, and share with you the goodies that came in this week. This edition includes info on Apollo, Atani Software, TR64, Hu-Go!, GENS, Mimic, and a bit on RockNES. So let's get right onto it!
Let's go through it in the same order I mentioned above. Apollo comes up first, with some bits to add from what some of you may already know. This Nintendo 64 emulator is starting to do commercial games as you might have read in some sites letting out the rumors out of the bag ahead of time. Anyhow, you might get your hands on a public release as soon as next week is what I hear. "Zelda64" seems to be included in the compatibility list, so I'm definitely looking forward to see how this emulator stacks up to the competition. Look for a release before next week's Rumor Mill.
Atani is next, with a duo of very hot Rumors. As you know Atani was working on the Linux port of Raine when all of the sudden, a Linux port pops into the scene with some consequent releases. However, this did not stop Atani's effort to do the same for Raine in the Windows platform. I wish I had some screenshots to show, but Atani was very careful in what he was doing. We have learned however, that Raine32 is soon (very soon) to become a reality.
As if this wasn't enough, it seems Generator will be ported to yet another platform, and this time it's a console. Sega's amazing Dreamcast will see the first Sega Genesis emulator to run on it, and coded by Amateur programmers (as we know, Sega is already doing Genesis emulation with some Genesis packs for the DC). Screenshots for that are also missing, but this is one puppy I will keep an eye on for sure.
As for TR64, my sources inform me that this Thanksgiving weekend might be honored with a release! I'm not sure if it'll happen during the actual holidays, or during the actual weekend (report didn't say) but it's encouraging to know that it will happen during the next few days. So be sure to check that one out when it happens.
Moving along to Hu-Go, and I just realized that what I received as a report, is actually on their website right now. Anyhow, if you're a DC coder and are interested in porting this baby to the Dreamcast, be sure to contact Zeograd about it, they're open to it.
The GENS report is kind of thin, but I'm sure it'll please many fans of this awesome Genesis emulator. The 50% scanline has been rewritten for MMX optimizations and there's also 25% scanlines now! The message displaying routines have also been improved since the last release. No word on when we might see this new version though.
BeaverMan was seen coding the new arcade VDP for Mimic, following the new multi-VDP design required for the SystemE emulation. This seems to open up a whole broad range of possibilities for this emulator. We also noticed that he got his hands on a good dump for "Hang-On Jr.". Lastly, we also managed to see stable Colecovision.
As mentioned above, a small bit about RockNES. I have learned that the mention on the site that there will be a release before Christmas might be all-inclusive, meaning that all ports might be updated before then. That's just a month away, so consider it as coming soon.
Well, that's all I've got in the bag this week. I also got an empty report from Final Burn, meaning that there's nothing going on in that camp. I didn't get reports from the HanaHo agent in time for this posting, so we'll see what happens for next week. For those of you that celebrate it, Happy Thanksgiving! Until next week, Qmeister signs off, and thanks for reading!

One Article Up: Visual Boy 1.4.7!
One Article Down: Dorsola does SNES!

Add Your Comments

Name: Medion Posted: Tuesday, January 9, 2001 - (23:24)
Subject: Shining Force and Sorcerian
From: 139.134.144.143
DOES ANYONE KNOW WHERE I CAN FIND AN ENGLISH TRANSLATION FOR SHINING FORCE 3 SCENARIO 3????
ALSO...AN ENGLISH TRANSLATION FOR SORCERIAN ON THE DREAMCAST WOULD BE EXCELLENT AS THIS GAME IS FULLY OLD SCHOOL AND HENCE RATHER GREAT

Any news on Shining Force for DC?

[Post a reply]

 Name: Michael McCann Posted: Monday, May 12, 2003 - (5:14)
Subject: Re: Shining Force and Sorcerian
From: 212.219.56.198
Also looking for an english translation, anyone who knows where to find one, email me
s1503@winstanley.ac.uk

[Post a reply]

Name: Gunloc Posted: Friday, November 24, 2000 - (12:50)
Subject: Impact!
From: 209.94.128.83
Any news on this great emu?
www.impactemu.com

[Post a reply]

Name: Knein Posted: Friday, November 24, 2000 - (11:14)
Subject: Raine Mac?!?
From: 63.68.136.74
would it be super hard to convert Raine to run on the Mac?!? I'd love to be able to take it with me in my iBook!
Oh and Any luck getting sound to work with Bubble Memories, Bubble Symphony or Bubble Bobble 4?

Thanks!

[Post a reply]

Name: meandnotyou Posted: Thursday, November 23, 2000 - (22:03)
Subject: N64
From: 209.240.224.226
What's the deal with Nemu, TRwin and Corn these days???????sheesh, haven't heard a peep from them in months

[Post a reply]

Name: Billy Bob Posted: Thursday, November 23, 2000 - (16:04)
Subject: genesis emu for DC!
From: 64.193.29.85
Dgen for dreamcast plz! If you didnt know, Dgen is the best genny emulator.

And knowing is half the battle!

[Post a reply]

 Name: Sephirstein Posted: Thursday, November 23, 2000 - (16:13)
Subject: Re: genesis emu for DC!
From: 206.47.244.30
>Dgen for dreamcast plz! If you didnt know, Dgen is the best genny emulator.
>
>And knowing is half the battle!
Get out of the freakin Stone Age! Gens bodyslams DGEN all over the ring and lays the smackdown on its candy ass.

[Post a reply]

 Name: Rapido Posted: Saturday, November 25, 2000 - (14:56)
Subject: Re: Re: genesis emu for DC!
From: 212.151.123.232
>>Dgen for dreamcast plz! If you didnt know, Dgen is the best genny emulator.
>>
>>And knowing is half the battle!
> Get out of the freakin Stone Age! Gens bodyslams DGEN all over the ring and lays the smackdown on its candy ass.
>I just say that Gens kills Dgen with a Undertaker's Tombstone through the ringfloor and says sayonara. Got that man!

[Post a reply]

Name: The BRAZILIAN Posted: Thursday, November 23, 2000 - (15:41)
Subject: FINAL BURN
From: 200.188.61.107
What happened with this FANTASTIC EMULATOR???? I started to check his website everyday,because almost everyday a new version was released... WHAT HAPPENED??? I think the last news we had from FINAL BURN was that G-LOC emulation was very complicated...

ANY NEWS??? FINAL BURN,PLEASE DON'T DIE!!!

[Post a reply]

 Name: PRIMEEVIL Posted: Thursday, November 23, 2000 - (18:25)
Subject: Re: FINAL BURN
From: 139.130.51.166
>What happened with this FANTASTIC EMULATOR???? I started to check his website everyday,because almost everyday a new version was released... WHAT HAPPENED??? I think the last news we had from FINAL BURN was that G-LOC emulation was very complicated...
>
>ANY NEWS??? FINAL BURN,PLEASE DON'T DIE!!!
>


MAYBE THE CODER HAS A LIFE???? Geeze...


[Post a reply]

 Name: Posted: Friday, November 24, 2000 - (11:53)
Subject: Re: Re: FINAL BURN
From: 194.145.134.10
>MAYBE THE CODER HAS A LIFE???? Geeze...
>
>
Life? What's that? Something you eat? I know that I heard that women like to suck that out of a man..


[Post a reply]

Name: Felixxen Posted: Thursday, November 23, 2000 - (15:11)
Subject: ny ny for mame
From: 213.64.22.240
I yast wondering if somebody can tell
me about ny ny. (hit me).

Please Don´t wait.. just do it M.A.M.E

[Post a reply]

 Name: Dudy Posted: Friday, November 24, 2000 - (18:11)
Subject: Re: ny ny for mame
From: 213.78.32.158
>I yast wondering if somebody can tell
>me about ny ny. (hit me).
>
>Please Don´t wait.. just do it M.A.M.E

Did you know that MAME is beeing ported to DC?

[Post a reply]

 Name: Felixxen Posted: Saturday, November 25, 2000 - (8:11)
Subject: Re:Re: Re: ny ny for mame
From: 195.163.227.16
>>I yast wondering if somebody can tell
>>me about ny ny. (hit me).
>>
>>Please Don´t wait.. just do it M.A.M.E
>
>Did you know that MAME is beeing ported to DC?
>
no i don´t

[Post a reply]

Name: richard Posted: Thursday, November 23, 2000 - (12:29)
Subject: neo rage x
From: 24.92.226.220
what no info on them.

[Post a reply]

Name: SS Posted: Thursday, November 23, 2000 - (10:11)
Subject: MEKA ???
From: 207.16.156.147
Jose,

Have you heard any news on the MEKA front? I'd love to see some news on this great SMS emu in an upcomming Rumor Mill. It seems as if we've been waiting on the promised new release for quite some time now. I, for one, am really looking forward to the improved Colecovision support.

[Post a reply]

 Name: Zoop Posted: Thursday, November 23, 2000 - (15:45)
Subject: Re: MEKA ???
From: 195.132.199.185
Hello,

>Have you heard any news on the MEKA front? I'd love to see some news on this great SMS emu in an upcomming Rumor Mill. It seems as if we've been waiting on the promised new release for quite some time now. I, for one, am really looking forward to the improved Colecovision support.

I am still working on MEKA and planning a version soon - actually planned one for my the birthday, on Saturday - but the lack of time made things difficult. So I am unfortunately not sure I'll be able to get the new version out this week, but then it should be not much later.

[Post a reply]

 Name: SS Posted: Friday, November 24, 2000 - (0:16)
Subject: Re: Re: MEKA ???
From: 207.16.153.188
Cool. Thanks for the info, Zoop! Didn't mean to sound as if I was trying to put the pressure on, though :) Mostly just looking forward to the improvement in "Carnival" that you had talked about a while back. Keep up the good work; looking forward to a new release sometime soon.

[Post a reply]

 Name: Posted: Friday, November 24, 2000 - (0:17)
Subject: Re: Re: Re: MEKA ???
From: 207.16.153.188
Oh, yea ... Happy Birthday! It's the big 21 for you, isn't it?

[Post a reply]

 Name: Zoop Posted: Friday, November 24, 2000 - (3:20)
Subject: Re: Re: Re: Re: MEKA ???
From: 195.132.199.185
>Oh, yea ... Happy Birthday! It's the big 21 for you, isn't it?

20! Damn, I already feel old..

(btw in France our equivalent to US 21 is being 18 years old, basically now I can leave seeing some porn while smoking stuff and drinking alcohol - not that i'll really do it, but you got the point :)



[Post a reply]

 Name: reno Posted: Friday, November 24, 2000 - (4:38)
Subject: Re: Re: Re: Re: Re: MEKA ???
From: 193.252.29.70
>>Oh, yea ... Happy Birthday! It's the big 21 for you, isn't it?
>
>20! Damn, I already feel old..
>
>(btw in France our equivalent to US 21 is being 18 years old, basically now I can leave seeing some porn while smoking stuff and drinking alcohol - not that i'll really do it, but you got the point :)

salut zoop
I didn't u were french, not very important (but I'm french too) and seems there is a good reto and emul activity in france.
The weird thing I have only a retrofan friend n paris, it seems that nobody knows emul around me !
where are you all living french coders :) ?
reno
rdayen@yahoo.fr

[Post a reply]

 Name: Zoop Posted: Friday, November 24, 2000 - (17:40)
Subject: Re: Re: Re: Re: Re: Re: MEKA ???
From: 195.132.199.185
I live in Paris, too.

[Post a reply]

Name: Zabdiel Posted: Thursday, November 23, 2000 - (9:39)
Subject: Nice Mill.
From: 209.43.59.75
I love to hear about new emulators for DC. I'm trying to collect only the games ranging from decent to great. Probably have around 94% of all the SNES games I want. The other two consoles I am trying to collect the good games for are NES and Genesis, but I am not very far along with either. I would appreciate some help in routing out the good games. And what console should I move on to after completing these 3 to my satisfaction? Give me your opinion!

[Post a reply]

 Name: Posted: Sunday, March 11, 2001 - (10:22)
Subject: Re: Nice Mill.
From: 61.114.193.186
>I love to hear about new emulators for DC. I'm trying to collect only the games ranging from decent to great. Probably have around 94% of all the SNES games I want. The other two consoles I am trying to collect the good games for are NES and Genesis, but I am not very far along with either. I would appreciate some help in routing out the good games. And what console should I move on to after completing these 3 to my satisfaction? Give me your opinion!
>

[Post a reply]

 Name: Zoop Posted: Friday, November 24, 2000 - (3:16)
Subject: Top MegaDrive games
From: 212.198.0.92
My humble opinion, if anyone cares:

Sonic 2
Kid Chameleon
Wonderboy 4/5 (Monsterworld 3) and Monsterworld 4
Phantasy Star 1, 2 & 4 (the third is a joke)
Yuyu Hakusho Battle (4 players only)
Toe Jam & Earl (the first)
El Viento
Barbie Super Model.. wait, no, not this one ^_^
Streets of Rage 2
Gunstar Heroes
Landstalker
Shining in the Darkness
Shining Force 1 & 2
Splatterhouse 2 (just because it's ugly and offending at certain levels)
Thunderforce 3 & 4

I also believe Sorcerian is a very good game having been told it was the less damaged conversion from the PC88, but I never tried it (yet). I wonders how is the new Dreamcast one, actually. Sorcerian is one of those games which changed videogaming, afterall :)

Tanto-R and Ichidanto-R are very fun with lots of players. They are predecessor to games like Sonic Shuffle or Mario Party.

Also some nice earlier ones includes Strider, Revenge of Shinobi, E-Swat (the demo sequence showing the first boss is first of history!), DJ Boy (fat grandma!), Moonwalker (not very good gameplay, but overally nice).
I always disliked Castle of Illusion on Megadrive. Anyone agrees?



[Post a reply]

 Name: Posted: Tuesday, January 9, 2001 - (23:14)
Subject: Re: Top MegaDrive games
From: 139.134.144.143
>My humble opinion, if anyone cares:
>
>Sonic 2
>Kid Chameleon
>Wonderboy 4/5 (Monsterworld 3) and Monsterworld 4
>Phantasy Star 1, 2 & 4 (the third is a joke)
>Yuyu Hakusho Battle (4 players only)
>Toe Jam & Earl (the first)
>El Viento
>Barbie Super Model.. wait, no, not this one ^_^
>Streets of Rage 2
>Gunstar Heroes
>Landstalker
>Shining in the Darkness
>Shining Force 1 & 2
>Splatterhouse 2 (just because it's ugly and offending at certain levels)
>Thunderforce 3 & 4
>
>I also believe Sorcerian is a very good game having been told it was the less damaged conversion from the PC88, but I never tried it (yet). I wonders how is the new Dreamcast one, actually. Sorcerian is one of those games which changed videogaming, afterall :)
>
>Tanto-R and Ichidanto-R are very fun with lots of players. They are predecessor to games like Sonic Shuffle or Mario Party.
>
>Also some nice earlier ones includes Strider, Revenge of Shinobi, E-Swat (the demo sequence showing the first boss is first of history!), DJ Boy (fat grandma!), Moonwalker (not very good gameplay, but overally nice).
>I always disliked Castle of Illusion on Megadrive. Anyone agrees?
>
>
>DJ Boy is totally crap and Castle of Illusion, whilst slow and easy is nonetheless a classic. Landstalker is the greatest game ever.
>Alien 3 is an absolute must and is rock hard, and in my opinion is miles better than the graphically superior SNES version which is also excellent.
Hellfire and Radiant Silvergun are the greatest scrolling shoot'em'ups ever.
Shining Force 3 has the best saga tie-in feature of all time and Shining Force 1 has the most classic storyline...replys???

[Post a reply]

 Name: Zoop Posted: Friday, November 24, 2000 - (3:21)
Subject: Re: Top MegaDrive games
From: 195.132.199.185
Yeah I forgot Langrisser (Warsong). I have never played the second one, thought..

[Post a reply]

 Name: moosa Posted: Thursday, November 23, 2000 - (18:46)
Subject: Best megadrive games
From: 62.253.74.119
The best games on the megadrive are
1.Revenge of shinobi
2.E-Swat
3.Streets of rage 2
4.Thunderforce 3
5.golden axe

[Post a reply]

 Name: Panther Posted: Thursday, November 23, 2000 - (12:59)
Subject: Some best titles..
From: 211.167.6.49
About the genesis games...you shall never miss

Shining Force 2 (Best R.SLG)

Romance of the Three Kingdoms III (Best SLG)

Beyound Oaisis (The best A.RPG)

Castlevania - Bloodlines (Best ACT)

Phantasy Star 4 (Best RPG)

Light Crusader ¡¢
Landstalker - The Treasures of King Nole
and Langrisser 2 (there will be a english translation soon)


[Post a reply]

 Name: jasjami Posted: Tuesday, June 19, 2001 - (14:19)
Subject: Re: Some best titles..
From: spider-mtc-ti054.proxy.aol.com
>About the genesis games...you shall never miss
>
>Shining Force 2 (Best R.SLG)
>
>Romance of the Three Kingdoms III (Best SLG)
>
>Beyound Oaisis (The best A.RPG)
>
>Castlevania - Bloodlines (Best ACT)
>
>Phantasy Star 4 (Best RPG)
>
>Light Crusader ¡¢
>Landstalker - The Treasures of King Nole
>and Langrisser 2 (there will be a english translation soon)
>
>
>

[Post a reply]

 Name: jasjami Posted: Tuesday, June 19, 2001 - (14:19)
Subject: Re: Some best titles..
From: spider-mtc-ti054.proxy.aol.com
>About the genesis games...you shall never miss
>
>Shining Force 2 (Best R.SLG)
>
>Romance of the Three Kingdoms III (Best SLG)
>
>Beyound Oaisis (The best A.RPG)
>
>Castlevania - Bloodlines (Best ACT)
>
>Phantasy Star 4 (Best RPG)
>
>Light Crusader ¡¢
>Landstalker - The Treasures of King Nole
>and Langrisser 2 (there will be a english translation soon)
>
>
>

[Post a reply]

 Name: Wiseman Posted: Thursday, November 23, 2000 - (14:01)
Subject: Re: Some best titles..
From: 62.83.10.59
And Sonic, Sonic 2 & Sonic 3 & Knuckles (best plataformers)

[Post a reply]

 Name: Dorsola Posted: Thursday, November 23, 2000 - (22:52)
Subject: Re: Re: Some best titles..
From: 24.12.42.64
>And Sonic, Sonic 2 & Sonic 3 & Knuckles (best plataformers)

I agree on Sonic 2 and 3+K - they were quite good. Sonic 1 was a good "lay the groundwork" game, but its sequels were far superior in my opinion - one thing I don't say very often. ;-)

[Post a reply]

 Name: xiaou2 Posted: Friday, November 24, 2000 - (2:18)
Subject: Sonic 1 still tops
From: 216.42.54.11
>>And Sonic, Sonic 2 & Sonic 3 & Knuckles (best plataformers)
>
>I agree on Sonic 2 and 3+K - they were quite good. Sonic 1 was a good "lay the groundwork" game, but its sequels were far superior in my opinion - one thing I don't say very often. ;-)
>
Thats odd that you would say that. Then again, you said you didnt like MR DO... and that has some of the best gameplay ever designed.

In the first Sonic - you can explore the levels (which can be like 5+ screens tall), and take multiple paths to get to the end. Sometimes it was fun just to replay the game to try to go an alternate route... or even just to see if you could reach the upper level platfoms in the sky...

After the first Sonic, they changed the levels to be more liniar. This meant that you were restricted to go only one way. There was little in the way of exploration and just plain fun. It was more annoying and fusterating than fun. Which meant that it lost its soul.

I almost puked after playing 10 minutes of sonic2.

Also, Phantasy Star series sucked after the first one. Play the original Sms version. That has the most creativity, and is the most fun. It was basically like the Lunar series - but before lunar was created. Phantasy star II was just plain aweful. I think they must have used the most un-creative design team ever... to make suck boaring garbage.



[Post a reply]

 Name: Posted: Tuesday, January 9, 2001 - (23:18)
Subject: Re: Sonic 1 still tops
From: 139.134.144.143
>>>And Sonic, Sonic 2 & Sonic 3 & Knuckles (best plataformers)
>>
>>I agree on Sonic 2 and 3+K - they were quite good. Sonic 1 was a good "lay the groundwork" game, but its sequels were far superior in my opinion - one thing I don't say very often. ;-)
>>
> Thats odd that you would say that. Then again, you said you didnt like MR DO... and that has some of the best gameplay ever designed.
>
> In the first Sonic - you can explore the levels (which can be like 5+ screens tall), and take multiple paths to get to the end. Sometimes it was fun just to replay the game to try to go an alternate route... or even just to see if you could reach the upper level platfoms in the sky...
>
> After the first Sonic, they changed the levels to be more liniar. This meant that you were restricted to go only one way. There was little in the way of exploration and just plain fun. It was more annoying and fusterating than fun. Which meant that it lost its soul.
>
> I almost puked after playing 10 minutes of sonic2.
>
> Also, Phantasy Star series sucked after the first one. Play the original Sms version. That has the most creativity, and is the most fun. It was basically like the Lunar series - but before lunar was created. Phantasy star II was just plain aweful. I think they must have used the most un-creative design team ever... to make suck boaring garbage.
>
Sonic 1 has the classic memorable music, with maybe two or three routes through each level...Sonic 2 grew in size, but was essentially jazzed up Sonic 1. Sonic 3 and S + K have absolutely massive levels with many many many different routes through each level and to say they are linear in design is an absolute joke - have you ever played it????
>
>

[Post a reply]

 Name: WTC Posted: Sunday, November 26, 2000 - (23:29)
Subject: Sonic CD
From: 155.246.1.104
Well, I don't know if you have/had the Sega CD system, but if you played Sonic CD, you may think that it would be the best. Like Sonic 1, there are many ways to end the game. The hard thing was getting all the time stones, but I remember saving the game after every time I got a stone and restarting every time I missed one until I finally got all of them. What's great is that you can go into the past or forward into the future multiple times per stage, and what you do in the past affects everything else. There is a bad future & a good future (if you free the animals in the past and destroy the Robot Sonic's hologram projector).

[Post a reply]

 Name: Dorsola Posted: Friday, November 24, 2000 - (4:42)
Subject: Re: Sonic 1 still tops
From: 24.12.42.64
>>I agree on Sonic 2 and 3+K - they were quite good. Sonic 1 was a good "lay the groundwork" game, but its sequels were far superior in my opinion - one thing I don't say very often. ;-)
>>
> Thats odd that you would say that. Then again, you said you didnt like MR DO... and that has some of the best gameplay ever designed.


Well, I feel that I came down rather hard on Mr. Do - as previously noted, I was in a somewhat foul mood the day I wrote that review, and I asked JoseQ if I could redo it - there was some technical reason why it wouldn't be feasible to redo the review, though, so we just let it stand.

> In the first Sonic - you can explore the levels (which can be like 5+ screens tall), and take multiple paths to get to the end. Sometimes it was fun just to replay the game to try to go an alternate route... or even just to see if you could reach the upper level platfoms in the sky...
>
> After the first Sonic, they changed the levels to be more liniar. This meant that you were restricted to go only one way. There was little in the way of exploration and just plain fun. It was more annoying and fusterating than fun. Which meant that it lost its soul.


This is true... and I agree, the second and third games were more linear. I suppose the main reason I found Sonic 1 not-quite-as-great as its sequels was that it just wasn't as exciting... In that respect, I guess I was more attracted to the eye-candy and stuff. But ya gotta admit, they did have some pretty nice-looking stuff in the second and third games.

Though their multiplayer modes for Sonic2 and S3+K were terrible. :(

> Also, Phantasy Star series sucked after the first one. Play the original Sms version. That has the most creativity, and is the most fun. It was basically like the Lunar series - but before lunar was created. Phantasy star II was just plain aweful. I think they must have used the most un-creative design team ever... to make suck boaring garbage.

I haven't played the Phantasy Star series, so I wouldn't know. But the non-creative stuff is all too common in the game industry these days. A number of companies are going out of business because they lack the creativity to come up with new, interesting stuff. What you're left with, then, are the big-name companies, like Sega and Nintendo (for example).

[Post a reply]

 Name: xiaou2 Posted: Saturday, November 25, 2000 - (5:08)
Subject: Sonic Debate
From: 216.42.54.28
>Well, I feel that I came down rather hard on Mr. Do - as previously noted, I was in a somewhat foul mood the day I wrote that review, and I asked JoseQ if I could redo it - there was some technical reason why it wouldn't be feasible to redo the review, though, so we just let it stand.

Umm.. foul moods shouldnt decide a review... thats obsurd. A game should be based upon how you feel when you play it.

I will admit, that when I first saw MrDo at the arcade... it didnt look to appealing. My father loved it though... and I couldnt figure it out. I finally gave it a whirl... and found it was actually kind of fun. After playing it as an Bigger Kid ;) on mame, I see a lot of the tricks and to the game that I never new about, and I am totally in love with it.

I can understand how the visuals can turn a person on/off to a game. Its unfortunate though, as a lot of the 'Lookers' arnt always as fun - and lack in gameplay.

Sonic 2, 3 + ect.. were a bit more detailed... and because of this, they had to cut your freedom down to compensate for the heavy graphic memory and the actual level design time.

Another thing I dint like was how sonic's 'Chip on his Shoulder' kept getting bigger and Bigger! :P A little attitude is ok, but man he got cockey.

The 2player mode was horrible. They should have made the graphics smaller so there was more onscreen.
>> Also, Phantasy Star series sucked after the first one. Play the original Sms version. That has the most creativity, and is the most fun. It was basically like the Lunar series - but before lunar was created. Phantasy star II was just plain aweful. I think they must have used the most un-creative design team ever... to make suck boaring garbage.
>
>I haven't played the Phantasy Star series, so I wouldn't know. But the non-creative stuff is all too common in the game industry these days. A number of companies are going out of business because they lack the creativity to come up with new, interesting stuff. What you're left with, then, are the big-name companies, like Sega and Nintendo (for example).
>
Not many companys relaize that there is a need for a 'Gameplay Expert'. They also hire managerial people rather than creative people as well. These two combined will yeild failure quite easily. (someday I hope to help produce 'real' classic remakes... sigh)

PS: Happy Birthday Zoop :)




[Post a reply]

 Name: Pers Posted: Thursday, November 23, 2000 - (11:25)
Subject: Re: Nice Mill.
From: 129.215.16.11
Maybe im missing the point but why are you just collecting all these roms?

Pers

[Post a reply]

 Name: xiaou2 Posted: Thursday, November 23, 2000 - (11:22)
Subject: Re: Nice Mill.
From: 216.42.54.36

Top Genesis Games:

Thunderforce II ( 3 and 4 are ok.. 2=best)
Target Earth (difficult, but Incredible )
Revenge of Shinobi (best of the ninja series)
Ghost Hunter (jap.game like Pang but better :)

Super Hang-On (best racing game)

Outrun (use the turbo mode cheat trick and full amt of traffic for an intense ride)

Ghouls & Ghost (great translation)
Strider (another great translation)

Sonic (the first one is the best)
Rocket Knight Adventures
Castle of Illusion

Gunstar Heros
Super Turrican (whole series)

Zany Golf


[Post a reply]

Name: Chris Posted: Thursday, November 23, 2000 - (7:10)
Subject: Generator
From: 194.88.77.2
Genesis Emulator on dreamcast - awesome!!!

[Post a reply]

Name: gara Posted: Thursday, November 23, 2000 - (7:00)
Subject: Corn
From: 24.232.1.222
Is it still alive? it's more than 3 month since last news

Rumor Mill Rules!!!! Long Live..

[Post a reply]

Name: kotatsuneko Posted: Thursday, November 23, 2000 - (6:30)
Subject: back pain
From: 205.188.195.23
can be the most painfull affliction,,

hope its not too bad...

thanks for keeping the site alive mr q!!

-kots

[Post a reply]

Name: Atani Posted: Thursday, November 23, 2000 - (0:08)
Subject: DCGenerator
From: 65.0.160.184
DCGenerator screenshots were unavailable due to no gui :( i am working on putting this together and hope to have something early next week :) So, expect something cool :)

Atani

[Post a reply]

 Name: Posted: Thursday, November 23, 2000 - (14:04)
Subject: Re: DCGenerator
From: 62.83.10.59
Great! I'd love if I can play Sonic Adventure (my favourite 3D game behind Shenmue) AND Sonic 3 & Knuckles (my favourite 2D game) on the same console! This will be a great plus for the Dreamcast, which is showing far better performance than the PS2 at a fraction of its price, with more games, better games, cheaper games and Internet!!!

[Post a reply]

Name: Techrat 2001 Posted: Wednesday, November 22, 2000 - (23:56)
Subject: Cool! :)
From: 206.98.252.40
I hope Raine 32 comes out, It'd be nice...

Any was to try and talk those Hanaho ppl into selling the Capcom CD? I'd LOVE to LEGALLY OWN the CPS1 roms, but , no 'fense, I don't have $200...

Anyways, I have a Mortal Kombat 3 joystick that was 'donated' to me from an abandoned MK3 upgrade and I want to make it my MAME stick :)

Thanks for the Rumor Mill, it may never be 100% accurate, but you try and IMHO you never Bullsh!t us with hype, just hope, and emulation could use a little more hope and a little less hype at the moment...

And a happy holiday to you as well...

-Paratech / Techrat, whichever nick you like! :)

Just NEVER Bleemboy! :)

[Post a reply]

 Name: Posted: Friday, November 24, 2000 - (21:02)
Subject: Re: Cool! :)
From: 63.21.103.241
>I hope Raine 32 comes out, It'd be nice...
>
>Any was to try and talk those Hanaho ppl into selling the Capcom CD? I'd LOVE to LEGALLY OWN the CPS1 roms, but , no 'fense, I don't have $200...
>What Hanaho does not include the Capcom CD no more?I bought my HOTRODSE about a year ago
>Anyways, I have a Mortal Kombat 3 joystick that was 'donated' to me from an abandoned MK3 upgrade and I want to make it my MAME stick :)
>
>Thanks for the Rumor Mill, it may never be 100% accurate, but you try and IMHO you never Bullsh!t us with hype, just hope, and emulation could use a little more hope and a little less hype at the moment...
>
>And a happy holiday to you as well...
>
>-Paratech / Techrat, whichever nick you like! :)
>
>Just NEVER Bleemboy! :)
>
>

[Post a reply]

 Name: Atani Posted: Thursday, November 23, 2000 - (0:08)
Subject: Re: Cool! :)
From: 65.0.160.184
>I hope Raine 32 comes out, It'd be nice...

Raine32 will be released in a couple weeks during the next stable release period... that is if things go well :) screen shots next week maybe :)

Atani

[Post a reply]

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