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CPS2Shock Takes a Stand... - January 09,2001 by JoseQ
Something that happened yesterday that I missed... CPS2Shock made a statement yesterday, taking a stand in the releasing of CPS2 dumps. To summarize, they will basically have a well controlled release schedule while respecting Capcom and it's right. No 1996 and 1997 games will be released for a while, and no information on decrypting the ROMs will be made available. I simply cannot agree more with their decision and I am very glad that they think that way. Major kudos to them for their incredible contribution, and making a great decision in how to handle it. Check out their website for their complete post and explanation.

One Article Up: RockNES Report...
One Article Down: Hu-Go News...

Add Your Comments

Name: kotatsuneko Posted: Thursday, January 11, 2001 - (8:31)
Subject:
From: 172.157.64.72
heres a different take on this..

i popped into Casino, operated by Electorcoin on londons tottenham court road near goodge st station the other day,

and they have a jamma cabinet with a pc inside it running a custom form of MAME with some cps1 games that mame supports and what looked like was current for mame 2 releases ago...

and yes, its pay to play!

so now some idiot has worked out a system to make mame a profitable enterprise, this really stinks!

hope the same person doesnt do a similar trick to final burn!

the machine is in the basement of the arcade, in a standard electrocoin cabinet,, i dont have a digital camera, but if anyone living in london that does, pls check this out and mail pics to joseq!

the owners name is John if anyone wants to ask him about where the machine came from ..this is true! and it sucks!

-kots

[Post a reply]

Name: Takis Posted: Thursday, January 11, 2001 - (17:25)
Subject: Re:
From: 64.12.105.176
>heres a different take on this..
>
>i popped into Casino, operated by Electorcoin on londons tottenham court road near goodge st station the other day,
>
>and they have a jamma cabinet with a pc inside it running a custom form of MAME with some cps1 games that mame supports and what looked like was current for mame 2 releases ago...
>
>and yes, its pay to play!
>
>so now some idiot has worked out a system to make mame a profitable enterprise, this really stinks!
>
>hope the same person doesnt do a similar trick to final burn!
>
>the machine is in the basement of the arcade, in a standard electrocoin cabinet,, i dont have a digital camera, but if anyone living in london that does, pls check this out and mail pics to joseq!
>
>the owners name is John if anyone wants to ask him about where the machine came from ..this is true! and it sucks!
>
>-kots

I also saw a couple of those in Athens
a years ago.

[Post a reply]

Name: Takis Posted: Wednesday, January 10, 2001 - (20:33)
Subject: Pitty
From: 205.188.200.47
I feel pitty for most of you :) For what I can undestand, decent games are an obsolite phenomenon in the US. Thank god, in Greece you can still find most of the good CPS2 games such as D&D 1 and 2 and Marvel vs.. at the arcades. In some bigger Arcades, you can even find games such as Cabal, Bubble Bobble and Shinobi(!!!) if you are lucky.

They sure do not make them the way they used to. Even computer games are becoming worse by the passage of time. Only bam-bum Doom clones and crap games and the case for adventures is even worst. Only fancy graphics and that's all. How I long the days of Heroe's Quest, Larry Laugher and decent platform games.

Takis


[Post a reply]

Name: ShadowGeist Posted: Wednesday, January 10, 2001 - (20:08)
Subject: _
From: 64.20.169.90
cps2 shock is justified by stretching the time in which dumps will be released. Marvel vs capcom and Street fighter alpha 3 were popular just a few months ago. HOWEVER, the cps shock team should not roll back its date to as far back as 97. Games that were released at that time are getting old and are dissapearing fast. These are the same games that no one plays anymore! Marvel super heroes for instance is no longer popular and is thus no longer profitable. In fact the only machine that is in my town is at the local arcade and is set on freeplay just to attract customers! The machine is old and the joys have been mangled at the hands of young children who hung on them thinkin they was some kind of $!@#in monkeys of something! I own every single capcom game owned and I support them but If the games are old then please just emulate. for the sake of the hardcore gamer!

[Post a reply]

Name: Techrat 2001 Posted: Wednesday, January 10, 2001 - (20:28)
Subject: Re: _
From: 208.0.126.168
Well there are solid Dreamcast versions of the games out if anyone's interested in buying them...
I picked up Street Fighter Alpha 3 for $13.50 at Sears and Marvel vs Capcom can be had in MANY AREAS for $20...

Marvel vs Capcom 2 RULES! Heck Wild Squall (my fiancee) and I can NEVER seem to get to play the game at the arcade, whereas our "local" arcade has Marvel vs Capcom and it RARELY gets played...

It's seen better days...

[Post a reply]

Name: ShadowGeist Posted: Thursday, January 11, 2001 - (1:09)
Subject: Re: Re: _
From: 64.111.114.39
>Well there are solid Dreamcast versions of the games out if anyone's interested in buying them...
>I picked up Street Fighter Alpha 3 for $13.50 at Sears and Marvel vs Capcom can be had in MANY AREAS for $20...
>
>Marvel vs Capcom 2 RULES! Heck Wild Squall (my fiancee) and I can NEVER seem to get to play the game at the arcade, whereas our "local" arcade has Marvel vs Capcom and it RARELY gets played...
>
>It's seen better days...
>TRUE!
I own these games too. there great, but like I said before this order thing is total bullsh!t

[Post a reply]

Name: Dorsola Posted: Wednesday, January 10, 2001 - (17:49)
Subject: A couple of comments
From: 208.50.99.156
First, I just want to applaud most of you on your responses to this particular article. This issue with CPS2 Shock has sparked some of the most intelligent debate and discussion I've ever seen ANYWHERE in the emulation community. Great job! =)

I'd like to add another viewpoint to the "Arcades are going out of business and out of style" discussion: I'm pretty certain that arcades are finally meeting their fate because home consoles and computers are now easily capable of producing the same quality of games - often higher-quality - and are far more affordable than the cost of arcade equipment, maintenance, support, etc.

For about $300, you can buy a Dreamcast and a variety of games that are just as good as their arcade counterparts, and you can play them any time you want. While this might cost more than going to the arcades to play them, it is far more convenient to be able to play them at home. This is the first time in history that home consoles and computers have matched and/or exceeded the capabilities of arcade hardware, and arcades are suffering as a result.

It's an inevitable fate, unfortunately - as the computer industry itself continues to grow in leaps and bounds and technology becomes rapidly more and more powerful and affordable...

[Post a reply]

Name: Techrat 2001 Posted: Wednesday, January 10, 2001 - (20:25)
Subject: Regarding the "dying" arcades
From: 208.0.126.168
I agree, I have a Dreamcast and so far have purchased Marvel vs Capcom ($15), Street Fighter Alpha ($13.50), King of Fighters 99 "Dream Match" (gag $50, you can get it for $20 now), Star Gladiator 2 "Plasma Sword" ($20), Soul Calibur *used* ($20), Crazy Taxi ($20), Bust a Move 4 ($20), Hydro Thunder ($20), Psychic Force ($20), and as you can see they're "reasonably" priced as well...

At my local Aladdins Castle, Soul Calibur gets some tokens as well as Tekken Tag, but Street Fighter 3 and Marvel vs Capcon RARELY get any play...

Capcom no longer sells the "older" games and the newer ones lose play after the "console" versions come out (IMHO the CPS2 ports are nice on the Dreamcast)...

And yes, I disagree with CPS2Shock's take on the issue, but it isn't my a$$ that could get sued by Capcom,,,

The "problem" , however as I see it, is MAME does SUPPORT 1998 games as does Impact, so standards are needed, otherwise, this is just playing favorites for Capcom and screwing the rest of the gaming industry...

Hell what'll happen when the "99" games get OFFICAL support in MAME? Hmm (?)

[Post a reply]

Name: walk Posted: Wednesday, January 10, 2001 - (17:39)
Subject: hmmm
From: 152.163.213.208
ive been emulating for some time now, but i still go out to the local arcade now and then...and just last night i attended.. (packed) and there was a crowd around 2 games: Snk vs Capcom and the Grid..i had to wait in a pretty descent sized line, and lemme tell you the competition was fierce..sure the arcade scene is changing, and i have Snk vs Capcom for the dreamcast..but isnt it more fun to go out and mess up some stranger, than sit in your house all day?..thats why the arcades will still survive, unless all the losers who have social phobias take over

[Post a reply]

Name: cabbage Posted: Wednesday, January 10, 2001 - (16:35)
Subject: arcades
From: 203.173.221.43
I went into an arcade for the first time in ages last week, and times have sure changed....

Instead of lots and lots of games, they only had around 20 HUGE games.

These games were all fighting, driving(snowboarding,skiing,skateboarding etc) or shooting games.

They all cost $1-$2 and you didn't last long....

IS THIS BECAUSE OF EMULATION? I noticed only the fighting games still used joysticks...everything else had all kinds of crazy hardware which would make emulation highly unsatisfactory when it becomes possible in the future....

The only older game I saw in there was a rerelease of xevious/mappy/some other namco game (I forget)...this was one of the only games in a sensible(not unneccisarily large) cabinet...even so, it cost $1 a game, whereas 10 years ago you could play the same game for 20c...

And there weren't many people in there...

[Post a reply]

Name: Dorsola Posted: Wednesday, January 10, 2001 - (17:36)
Subject: Re: arcades
From: 208.50.99.156
>I went into an arcade for the first time in ages last week, and times have sure changed....
>
>Instead of lots and lots of games, they only had around 20 HUGE games.

Same here. We have a Dave & Buster's in the area, and they have NOTHING but new games. It's a big place, with lots of games, but the ONLY game I was interested in playing (played it *once* and then quit) besides the ticket-dispenser machines was the new Sega Star Wars Pod Racer game, which is pretty good and authentic to the movie. Everything else was basically just a clone of one of the major genres you mention below.

>These games were all fighting, driving(snowboarding,skiing,skateboarding etc) or shooting games.

>They all cost $1-$2 and you didn't last long....

Yup.

>IS THIS BECAUSE OF EMULATION? I noticed only the fighting games still used joysticks...everything else had all kinds of crazy hardware which would make emulation highly unsatisfactory when it becomes possible in the future....

I seriously doubt emulation has had anything to do with this. The fighter/racer/sports/shooter games are the ones that sell, and games like what we saw in the past just don't make money anymore - at least in the eyes of the people making the games. (They don't really bother to ask us, though.)

>The only older game I saw in there was a rerelease of xevious/mappy/some other namco game (I forget)...this was one of the only games in a sensible(not unneccisarily large) cabinet...even so, it cost $1 a game, whereas 10 years ago you could play the same game for 20c...

Yeah, Namco released "remixes" and compilations of their older games into the arcade. I thought this was a pretty neat idea. :) The fact that it cost so much to play at the place you were at is probably due to the place itself - most of these machines I've seen only cost a quarter per play.

>And there weren't many people in there...

I've noticed that too... what a shame.

Pinball seems to be a thing of the past as well - I haven't seen *ANY* new machines since the Phantom Menace Pinball 2000 machine that came out around the same time as the movie. Pinball used to be one of my number-one favorite things to do in the arcades, but danged if you can find an arcade anywhere that still has pins in good shape. :/

[Post a reply]

Name: Atomic Skull Posted: Wednesday, January 10, 2001 - (15:38)
Subject: it's still poracy no matter what
From: 24.16.44.82
Doesn't matter how they do it, it's still piracy :b Yeah, I still play emulators, but I'm not going to make up stupid excuses for it.

[Post a reply]

Name: Shortdogg Posted: Wednesday, January 10, 2001 - (19:51)
Subject: Re: it's still poracy no matter what
From: 64.20.169.90
>Doesn't matter how they do it, it's still piracy :b Yeah, I still play emulators, but I'm not going to make up stupid excuses for it.
>Poracy?

[Post a reply]

Name: Mr.Bungle Posted: Wednesday, January 10, 2001 - (11:49)
Subject: CPS2
From: 38.27.177.196
I just want to voice an opinion about the recent news over at csp2shock. I guess what I want to say, not all will agree but I beleive that the arcades are goin out the door. After goin to arcades my whole life especially back in the early 80's. I was so upset to see that my favorites arcade future world was goin out of buisness and it did, and roughtly 8 years later the arcades started to pop up all over the place again. I remember the huge ass crowds around street fighter 2 and the first mortal kombat making are eyes tear cuz we couldn't blink. Im sorry to say that around me the arcades are stating to dissapear again. The trend is starting to repeat itself just like bellbottoms..(i mean flares..yea right)at least in my neck of the woods. I hit the arcade every once in while at the local mall and see that there is noone in there...ever! It took 2 and a half years for street fighter 3 to come around here. I was so PISSED! I also notice that arcades dont release themselves as often as the did to get gamers to go up and drop quarters in them.
I back cps2shock with their decision absolutely, but I have one gripe about it. Its almost like dangling a piece a candy in front of a 3 year old and never give it to them. I guess what Im saying is that if their intent was to do this along they should have never started the project in the first place and voice the future intent of cps2 games right away.
I definately can wait cuz I have plenty of games to keep me busy. It will be a glorius day when I finally get my dsl and start downloadin them cps2 games.
ITS JUST A MATTER OF TIME MY FELLOW EMULATION HEADS. The ball is already rolling.

[Post a reply]

Name: Alex from France Posted: Wednesday, January 10, 2001 - (10:30)
Subject: CPS2 Rules
From: 194.117.207.166
CPS2 Shock has been intelligent enough not to kill, not only arcade games, but a whole part of Capcom's production. Whoever would want to criticize them about their decision would also expect Capcom's death.

[Post a reply]

Name: three_m1206 Posted: Wednesday, January 10, 2001 - (10:04)
Subject: X-Men?
From: 172.133.162.74
Are the mighty X-men,and X-Men vs. Street Fighter games on the CPS2 system? I totally agree with the boys over at CPS2 Shock.If the current trend in the emulation scene continues,there won't be any arcade games left to emulate in the future.The attraction of the arcade was that it was possible to play games that couldn't be played at home to the same standard(with the exception of the Neo-Geo).The increasing power of home-based systems threatened the arcade,and the emergence of ever more-powerful emulators(and home computers to run them on) will perhaps be the final nail in the coffin.I really do hope that this will not be the case.The arcade has always been at the forefront of gaming technology and innovation,and if this is to change it would be a travesty if it was as a result of the emulation scene.However tempting it would be to play newer games at home,for free,the consequences must be understood.For every true arcade fan,it is therefore worth the wait.

[Post a reply]

Name: John Posted: Wednesday, January 10, 2001 - (9:58)
Subject: CPS2
From: 24.221.13.137
Arcades ARE on their way out, with the excessive pricing of games. There is only one left in my area, and every time I walk in, I find there are perhaps two or three games I like to play anymore. Rarely is it as crowded as it was perhaps five to seven years ago.

However, I must applaud CPS2 on their decision. CPS2 is still profitable with new games like Gigawing still being released on this hardware, which is perhaps even the MAINSTAY of Capcom's arcade development.

Release of newer titles is likely to provoke legal action on the part of Capcom, who has been remarkably fair with us over their older titles. To turn around and stab them in the back by releasing their newer titles so soon (like the recent NeoGeo situation, which all but killed SNK) would be a slap in the face to them and make it very unlikely they would ever be so kind again.

While I cannot deny I would download Marvel VS Capcom in a heartbeat if it were available, I say I also own the PSX port. It's obvious to even me that 99.9% of us don't own legit copies of that which we download, but let's not try to hit them in the pocketbooks at the same time. It would be a truly sad thing to see Capcom go under because of something like this.

[Post a reply]

Name: Crisis Posted: Wednesday, January 10, 2001 - (8:50)
Subject: Agree
From: 63.34.214.186
Just want to voice my support for the teams decision's.

[Post a reply]

Name: kotatsuneko Posted: Wednesday, January 10, 2001 - (6:03)
Subject:
From: 172.144.98.183
yo braindead

you dont "need" ANY game..

if you WANT xmvs sf, buy it for the saturn. i did ;o

this has been a public service announcement.

-kots

[Post a reply]

Name: TheAlien Posted: Wednesday, January 10, 2001 - (5:53)
Subject: CPS2 Shock Clearly Says 1997 games will be dumped...
From: 216.129.43.151
CPS2Shock Clearly Says 1997 games will be dumped, just games after 1997 will not. I actually went to check out Capcom world, and I can still purchace some (as some have put it) "Old" CPS2 machines, this clearly shows to me that Capcom still has love for it. CPS2Sock's procedure is completly justified.

[Post a reply]

Name: subpsycho Posted: Wednesday, January 10, 2001 - (5:56)
Subject: Re: CPS2 Shock Clearly Says 1997 games will be dumped...
From: 213.178.65.209
Yes it is! And its a great achievement,too. The emulator scene should stick to the nostalgic aspect not to piracy!

[Post a reply]

Name: Polyh3dron Posted: Wednesday, January 10, 2001 - (5:08)
Subject: some bullsh!t
From: 63.198.86.11
I would play more arcade games.. how many of them still cost a damn quarter though? for the star wars pod racing game it cost a freakin' dollar just to play for like 5 minutes! what kind of bullsh!t is that? if they kept all the games at 25 cents i would still be playing at the arcades like mad but the companies think that a lesser amount of plays at a higher price will make them more money.. they're just turning away lots of kids who ask their mom or dad for change to play the game only to see that it takes 3 or 4 quarters to play

[Post a reply]

Name: subpsycho Posted: Wednesday, January 10, 2001 - (5:54)
Subject: Re: some bullsh!t
From: 213.178.65.209
I agree that the arcades have become far to expensive. I compare it to a rollercoasterride. Its too expesive for the short amount of time. And the skill level is to high for that price...
I prefere pinball nower days...

[Post a reply]

Name: Takis Posted: Tuesday, January 9, 2001 - (22:08)
Subject: Speculating
From: 172.172.142.155
At the risk of being abnoxious, I will put the following forward.
It is my belief that CPS2 Shock's decision is directly biased from Capcom communicating with them. Not that it really matters or that it changes anything. Either way, the reasoning that they give in their webpage is 100% correct. It would however prove my assumption that Capcom is emulation "tollerant" if not "friendly"
(for those who have read my legal dissertation on emulation)

[Post a reply]

Name: Masaingus Posted: Tuesday, January 9, 2001 - (20:42)
Subject: What year is DD?
From: 63.199.202.238
Does anyone know what year Dungeons and Dragons; Tower of Doom was made in?
What about its sequel?
Just wondering, really wanted those 2 games...:)

[Post a reply]

Name: AxE Posted: Tuesday, January 9, 2001 - (23:53)
Subject: Re: What year is DD?
From: 154.11.162.249
>Does anyone know what year Dungeons and Dragons; Tower of Doom was made in?
>What about its sequel?
>Just wondering, really wanted those 2 games...:)
AD&D ToD: Capcom 1993
AD&D SoM: Capcom 1996

[Post a reply]

Name: SRL Posted: Tuesday, January 9, 2001 - (19:41)
Subject: Not to ROMS but yes to info
From: 66.20.158.128
I agree completely that they shouldn't release ROMs to games that are only a few years old. However I think the decryption information is another matter.

Decoding CPS2 has been one of the "Holy Grail" of emulation for years now, and it would be sad if that hard won accomplishment was lost to the community if the people behind it decide to drop out at some point... *cough* Sardu *cough*

I say give the info to the MAME team at the very least and let it be publicly documented. Yeah, I know the idea is to prevent less ethical authors from making their own EMU and ignoring these conditions. Won't work. I guarantee it'll be *much* easier for someone to reverse the encryption code with a debugger than it was to decode the arcade boards. All your doing is giving some cracker somewhere a tasty challenge.

[Post a reply]

Name: malc Posted: Thursday, January 11, 2001 - (17:44)
Subject: Re: Not to ROMS but yes to info
From: 62.31.64.1
>I agree completely that they shouldn't release ROMs to games that are only a few years old. However I think the decryption information is another matter.

Ignore me if I have this wrong, but Capcom probably sees bootleg boards as a bigger threat to their business, rather than emulation. Afaik they've been pretty successful in preventing bootlegs with their encrypted CPS2 pcbs so far.

The downside for owners of original CPS2 boards (me included) is that they have an intentional limited life and slash their own wrists after a while.

So, although cracking the encryption may result in a side-effect of me being able to resurrect a dead board, I'd much rather ensure the survival of Capcom by keeping it in the hands of responsible people, which the CPS Shock team has shown themselves to be.

Anyone else might have made information public which would compromise the encryption, hence making it easy for board piraters to produce thousands of dodgy copies and cut off capcom's revenue in the arcade area. Result - the arcade sector becomes unprofitable for Capcom and they stop making arcade games. Hell, you'll be lucky to find a *Sega* arcade game in the next year if things continue the way they are in that camp... I'd like to play capcom games for years to come thanks very much. Hey, haven't seen a new SNK arcade game for ages either...funny that.. :/

As for emulation, I don't think capcom is as worried about that. Even considering home conversions on, say, DC, I'm not sure emulation is their biggest threat... it's piracy again in the form of copied GD-roms.

I know it's probably unfashionable, but I'd rather ensure my gamesplaying future by not helping to kill off the companies that actually make the games. Since I like shootemup games a lot, I'd definitely want capcom to be around for a bit longer. Good call to the CPSSHock team.

Malc
www.shmups.com

[Post a reply]

Name: Studly Do-Right Posted: Tuesday, January 9, 2001 - (19:28)
Subject: My opinion
From: 207.171.233.225
You can also look at this situation practically, too. The CPS2 boards commit "suicide" based on their age, and it makes sense to decrypt them as a matter of age. To CPS2Shock, I'm imagining their approach to game decryption is based on how old the boards are. There are a lot fewer working Super Street Fighter II romsets than there are Gigawing romsets.

Either way...it might be enjoyable to play the newest CPS2 romsets on my PC, but it wouldn't be about nostalgia anymore, it would be piracy. Besides, this is their hard work they're putting into this project, so they have a right to set the rules. Neither are they getting paid for this, and all the flame mail from lamers they're probably receiving sure isn't their pay-off. So if they wish to decrypt CPS2 games from oldest to newest, it makes sense -- and even if it didn't, it's still their prerogative.

Thank you very much for your hard work CPS2Shock team!

[Post a reply]

Name: Sephirstein Posted: Tuesday, January 9, 2001 - (18:00)
Subject: hmmm...
From: 64.230.72.229
I don't see what the big deal about 1996 games is...Mario RPG was made in 1996, and Lufia 2 was made in 1997 and they were both NES games...The CPS2 is an old piece piece of hardware that is no longer profitable to Capcom....I applaud CPS2Shock's integrity, but this is too much...

[Post a reply]

Name: Dr. Phibes Posted: Tuesday, January 9, 2001 - (17:14)
Subject: The New arcade is the net...
From: 65.65.194.133
I used to be an arcade hopping fool since I was 6. I think that after the fighting craze and the coming of the playstation that I began to lose interest in arcade games... The big reason being that I could buy a fighting game and really master it at home rather than dump hundreds into it and compete for a few months. I Also see that there are basically three types of games that even come out in arcades now: fighting, shooting, and vehical simulations. I think that games should go home cause I'm sick of the arcade junkie who beats me off of the competitive game on my first try, the busted joysticks that little brats hang on like monkey bars, and the fat greasy geeks who make the place into chore. I loved arcades more than anything, but now I feel that I would like to just compete and meet my fellow gamers on the net, an arcade for the world of gamers... ps I love you Capcom!!!

[Post a reply]

Name: personan Posted: Wednesday, January 10, 2001 - (5:25)
Subject: Re: The New arcade is the net...
From: 129.215.16.11
Thats all very well - everybody likes a free ride - but who pays for the development of the games in your stunning vision of broadband internet piracy.

Pers.

[Post a reply]

Name: Dr. Phibes Posted: Wednesday, January 10, 2001 - (18:02)
Subject: Re: Re: The New arcade is the net...
From: 65.65.193.129
>Thats all very well - everybody likes a free ride - but who pays for the development of the games in your stunning vision of broadband internet piracy.
>
>Pers.
>
I am willing to pay for my broadband vision... I already do... I play computer games with my friends more than I play my emulated stuff anyway... I don't see the future as playing say an old 80's game over the net, (although that would be fun!) I would like to see internet capability for all of the new consoles and games in the future where it is appropriate. Besides, I used to work in an arcade when I was a teenager, and man the way people bang stuff up in there makes you want to beat 'em down. I don't want any company to get ripped on this idea, I would like to play good games versus a world of opponents, (that way, supremecy is undoubtable) with my own working non stinky, non geek germ joysticks. Thank you...

[Post a reply]

Name: Some guy Posted: Tuesday, January 9, 2001 - (18:56)
Subject: Re: The New arcade is the net...
From: 165.247.26.155
dude, it is like you read my mind! I agree with every last thing you said. Don't foget about the igarette burns and the greasy, disgusting joysticks. Arcades are total crap now and I wish Capcom would realize that. If they wnat to, why not make cps2 emu something you buy, I mean if it is that important to be greedy. I mean cps2 makes NO MORE money, what is the big deal???????

[Post a reply]

Name: Billy Lee Posted: Tuesday, January 9, 2001 - (17:09)
Subject:
From: 136.182.2.222
What happened to the EV Board?

[Post a reply]

Name: GooseMan Posted: Tuesday, January 9, 2001 - (16:20)
Subject: Cps2
From: 167.206.197.225
I give you MAD PROPS on your decision.
The ARCADES are not dead. LONG LIVE THE ARCADES.

[Post a reply]

Name: Posted: Wednesday, January 10, 2001 - (2:12)
Subject: Re: Cps2
From: 64.111.120.170
>I give you MAD PROPS on your decision.
>The ARCADES are not dead. LONG LIVE THE ARCADES.
>yes they are. . nuff sed.

[Post a reply]

Name: Quickstrike.. Posted: Tuesday, January 9, 2001 - (16:14)
Subject: CPS2
From: 62.7.88.151
I agree fully with their Idea to control the release of games, I had a NEO GEO and the Emulator scene almost stopped it dead in its tracks. Hell weve waited since 1995 to play SFZ arcade Version.. It aint gonna hurt to wait a couple of months/Years to play the High end CPS2 games.. Respect to CPS2 Shock from Quickstrike:->

[Post a reply]

Name: shortdogg Posted: Wednesday, January 10, 2001 - (2:15)
Subject: Re: CPS2
From: 64.111.120.170
>I agree fully with their Idea to control the release of games, I had a NEO GEO and the Emulator scene almost stopped it dead in its tracks. Hell weve waited since 1995 to play SFZ arcade Version.. It aint gonna hurt to wait a couple of months/Years to play the High end CPS2 games.. Respect to CPS2 Shock from Quickstrike:->
>CPs2 is an aging piece of hardware that is no longer profitable for capcom. Nuff sed.

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Name: Snake Posted: Tuesday, January 9, 2001 - (15:33)
Subject: vtsnake@mtaz.com
From: 216.163.97.111
It's funny how emulator-babies get all upset and pissed off when they can't get their "gamez". These are the people that would download Metal Slug 3 the day it was released (if they had the change) and never think about playing it in the arcade, even though SNK needs the money and took a risk on making it for the Neo*Geo board. They would be the same people to download brand new Dreamcast ISOs. It's pretty horrible, really..

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Name: cabbage Posted: Tuesday, January 9, 2001 - (21:03)
Subject: Re: vtsnake@mtaz.com
From: 203.173.221.62
>It's funny how emulator-babies get all upset and pissed off when they can't get their "gamez". These are the people that would download Metal Slug 3 the day it was released (if they had the change) and never think about playing it in the arcade, even though SNK needs the money and took a risk on making it for the Neo*Geo board. They would be the same people to download brand new Dreamcast ISOs. It's pretty horrible, really..
>

Well I for one wouldn't turn down a MS3 rom....and following the pattern of ms1 and 2 I would no doubt insist on playing the game through from start to finish if I ever saw it in an arcade (which I have only done once, in a far-distant city unfortunately). The same is true for any game I enjoy at home...if I see it in an arcade, fish&chip shop, etc, I can't HELP but play it. I'm not saying CPSshock are wrong or anything, but surely I can't be alone here... do other people still play games in arcades that they have at home? I enjoy it more cause I know what I'm doing that way...

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Name: INKY Posted: Tuesday, January 9, 2001 - (18:57)
Subject: Re: vtsnake@mtaz.com
From: 4.54.39.110
>It's funny how emulator-babies get all upset and pissed off when they can't get their "gamez". These are the people that would download Metal Slug 3 the day it was released (if they had the change) and never think about playing it in the arcade, even though SNK needs the money and took a risk on making it for the Neo*Geo board. They would be the same people to download brand new Dreamcast ISOs. It's pretty horrible, really..
>YO! WHERE CAN i GET DREAMCAST ISOs?

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Name: Posted: Wednesday, January 10, 2001 - (2:17)
Subject: Re: Re: vtsnake@mtaz.com
From: 64.111.120.170
>>It's funny how emulator-babies get all upset and pissed off when they can't get their "gamez". These are the people that would download Metal Slug 3 the day it was released (if they had the change) and never think about playing it in the arcade, even though SNK needs the money and took a risk on making it for the Neo*Geo board. They would be the same people to download brand new Dreamcast ISOs. It's pretty horrible, really..
>>YO! WHERE CAN i GET DREAMCAST ISOs?
>lol!

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Name: Braindead Posted: Tuesday, January 9, 2001 - (14:54)
Subject: Strange...
From: 62.54.229.195
...I thought, they won't dump all games PAST 1997. But games from 1996 and 1997 will be dumped.
Please, I need XMen vs. StreetFighter! It's from 1996...
But I think it's OK not to dump games like SFZ3 or something else newer.

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Name: EQPlayer Posted: Tuesday, January 9, 2001 - (14:20)
Subject:
From: 192.44.136.103
O Please! Give us the damn games! Like when was the last time you spent money in an arcade? I went to a far away mall last week to play arcade games because its the only arcade left in my area. Well guess what? Its was closed! Arcades are dead and a thing of the past. Game companies make their money from the home console market. This arcade was even owned by sega. Lets keep alive the games people. Ane dont flame me people becuase this same page promotes dreamcast and n64 emulation. And those 2 systems are very much alive.

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Name: ThumB Posted: Tuesday, January 9, 2001 - (18:37)
Subject: Re:
From: 161.114.88.75
Man, I must be hanging around in the darkest corners of my own mind if arcades are dead... I've been to like 10 different ones in the US this past year all over the contry and more in France, Germany, and Spain. Plus theres 4 right here in good ol'Chicago. Hmm, I actually own a few real arcade games and a MAME Cab, but I still actually enjoy going to the arcades to play CPS2 games...Sh!t even old games in them. Anyone who's never played a SITDOWN Poll Position in the arcade...I Feel sorry for you. Nothing can ever compare to sticky joysticks, the smell, "OHH That Nasty Smell that you cant find anywhere else", and actually paying "YES PAYING LIKE YOU SHOULD!"
Dont know bout you but I have a ton of tokens and I'm going to the arcade for some 19XX!

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Name: Arcade Owner Posted: Tuesday, January 9, 2001 - (15:13)
Subject: Re:
From: 65.32.153.74
Arcades dead? Hardly...even as great as the PS2 Dreamcast and all the other high end systems are they cannot compare to the atmosphere and feeling a arcade gives you. They may look the same or even better in some cases than the real arcade versions, but like I said its not the game that makes the arcade fun its the enviroment in which the games are played.

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Name: malc Posted: Thursday, January 11, 2001 - (17:50)
Subject: Re: Re:
From: 62.31.64.1
>snip... , but like I said its not the game that makes the arcade fun its the enviroment in which the games are played.

The environment in my arcade is pretty much like a desert. Last time I was in it was just me on my tod. I felt as if I shouldnt even be in there, compounded by me failure to do remotely well on any machine and spending a fortune in doing so.

A crowded bedroom with a DC is my preferred environment now... well, until someone decides to open a Retro-Arcade in my area. Now that's an idea, I think I'll clear out my garage and start one. Methinks there would be demand.

Malc
www.shmups.com

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Name: boo Posted: Tuesday, January 9, 2001 - (17:09)
Subject: Re: Re:
From: 65.32.153.74
>Arcades dead? Hardly...even as great as the PS2 Dreamcast and all the other high end systems are they cannot compare to the atmosphere and feeling a arcade gives you. They may look the same or even better in some cases than the real arcade versions, but like I said its not the game that makes the arcade fun its the enviroment in which the games are played.
>

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Name: Arcadessuck Posted: Tuesday, January 9, 2001 - (16:21)
Subject: Re: Re:
From: 24.190.75.71
There used to be a time that you could go into an arcade with 5 bucks and play for like an hour. Now 5bucks = less then 10 mins.

I say arcade kaput.

>Arcades dead? Hardly...even as great as the PS2 Dreamcast and all the other high end systems are they cannot compare to the atmosphere and feeling a arcade gives you. They may look the same or even better in some cases than the real arcade versions, but like I said its not the game that makes the arcade fun its the enviroment in which the games are played.
>

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Name: Posted: Friday, January 12, 2001 - (1:11)
Subject: Re: Re: Re:
From: 64.111.127.96
>There used to be a time that you could go into an arcade with 5 bucks and play for like an hour. Now 5bucks = less then 10 mins.
>
>I say arcade kaput.
>
>>Arcades dead? Hardly...even as great as the PS2 Dreamcast and all the other high end systems are they cannot compare to the atmosphere and feeling a arcade gives you. They may look the same or even better in some cases than the real arcade versions, but like I said its not the game that makes the arcade fun its the enviroment in which the games are played.
>>
>ARCADE KAPPPUUUUUTTTT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Name: walk Posted: Tuesday, January 9, 2001 - (13:30)
Subject: i agree
From: 205.188.196.22
yeah..if emulating games too quickly makes capcom stop releasing new arcade games, or stunts the industry..i think its for the best.

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Name: ivwshane Posted: Tuesday, January 9, 2001 - (13:11)
Subject: Cps2 :(
From: 208.203.4.100
I think it sucks that they want to do that but I totally understand. I too aplaud them for their noble decision in a not always so noble cause.

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Name: Posted: Wednesday, January 10, 2001 - (2:20)
Subject: Re: Cps2 :(
From: 64.111.120.170
>I think it sucks that they want to do that but I totally understand. I too aplaud them for their noble decision in a not always so noble cause.
>Emulate cps2!!!!!!!!!!!!!!

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