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MAME goes Windows - April 25,2001 by JoseQ
In a recent development that I find rather interesting, Aaron Giles (MAMEDEV member) proposed compiling MAME with a new set of free tools available for the Windows environment. Essentially, this will make MAME a 32 bit application running under Windows. The idea was presented to the team with a compiled binary made available. The team liked it so much that they have since adopted the new toolset and it will be used as the primary version of MAME in the future. The Pure DOS version will still be compiled and made available on the Official MAME Site, but like the CPU specific versions, they will be posted following the initial Win32 release.
While this might confuse some, this version in no way replaces MAME32. MAME32 is a completely different beast, that adds a GUI among many other things. This new MAME however will close the gap between the two offering hardware optimized video modes, multiple mouse support and other cool stuff not possible under an exclusive DOS platform. If you like using DOS MAME, but do so under a DOS Prompt Window, then this should make no difference to you whatsoever and you can switch to the new mode. However, those that rebooted into Pure DOS to play with MAME will need to download the Pure DOS version. If you want to get more info right from the source, check this posting by Aaron Giles himself.
The important thing is not to resist change. For most of us, it won't mean a thing. Just think about it as a DOS MAME that requires Windows in order to run. It's a command-line version of MAME that runs on Windows. It's as simple as that. The benefit? It'll be much faster for most people.

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