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Monaco GP Driver is here! - June 14,2001 by JoseQ
Remember I mentioned a while ago that the "Monaco GP" driver would be released soon in the form of a MAME driver? Well, the powers that be (Phil Stroffolino), granted me the privilege of releasing this source code for you to compile into MAME. It is with great honor that I give you, the Monaco GP Driver for MAME. As you may remember from the "Pong" experience, this game uses discrete analog circuits to execute, thus it cannot be 'emulated' by the same definition MAME uses, so it can never be part of the official build. I'm sure, somebody will build a 'MonacoGPMAME' or something of the sort pretty soon, so if you don't have the time to compile MAME yourself, just be patient, as a binary should be available soon. Check the Readme for the details (including where to find the ROMs). Major kudos to Phil for working on this!

One Article Up: Genital 68K
One Article Down: Screenmania Update!

Add Your Comments

Name: Adrian Posted: Monday, June 18, 2001 - (1:04)
Subject: Monaco GP
From: 200.32.97.3
can anybody out there send me a compiled mame-version with the monacoGP driver???
email: afazio@bigfoot.com

Thanks a lot.

[Post a reply]

Name: Rick97 Posted: Tuesday, June 19, 2001 - (12:18)
Subject: Re: Monaco GP
From: 200227244123-dial-user-uol.acessonet.comb{/;
me too please!!!

email: rick97@uol.com.br

>can anybody out there send me a compiled mame-version with the monacoGP driver???
>email: afazio@bigfoot.com
>
>Thanks a lot.
>

[Post a reply]

Name: johnny Posted: Sunday, June 17, 2001 - (18:16)
Subject: compiled version
From: 62.46.68.25
can anybody out there send me a compiled mame-version with the monacoGP driver.

e-mail: mag.hoefer@usa.net

thanks so much !!!

[Post a reply]

Name: xiaou2 Posted: Monday, June 18, 2001 - (0:36)
Subject: Re: compiled version
From: dialup.ppp.roch-ny.dial21.cbtek.com
Me too please...

>can anybody out there send me a compiled mame-version with the monacoGP driver.

e-mail: xiaou2@hotmail.com

>thanks so much !!!


[Post a reply]

Name: d1SC Posted: Saturday, June 16, 2001 - (22:07)
Subject:
From: dialup-209.245.41.72.dial1.sandiego1.lev,;net
1. extract monacosrc.zip into mame\scr\
2. open mame\src\driver.c and add the line "DRIVER( monaco )"
3. open mame\src\mame.mak and add the line "$(OBJ)/vidhrdw/monaco.o $(OBJ)/drivers/monaco.o \" to $(OBJ)/other.a: \
4. compile. and i had to rename the rom file monacogp.zip to monaco.zip

[Post a reply]

Name: Andrew Posted: Saturday, June 16, 2001 - (17:57)
Subject: Monaco GP
From: cb62044-a.elmhst1.il.home.com
One of the files, "driver.h" is missing and therefore cannot be compiled.

[Post a reply]

Name: Xiaou2 Posted: Saturday, June 16, 2001 - (16:03)
Subject: Please post playable binary...
From: dialup.ppp.roch-ny.dial32.cbtek.com

Unfortunately, I have no clue and little time to try to figure out how to compile a mame :(

Please post a compiled version soon. I would really love to play Monaco again soon.

Thanks!
:)

[Post a reply]

Name: dave Posted: Friday, June 15, 2001 - (9:45)
Subject: where is it then...
From: inktomi2-lee.server.ntl.com
where is this mame version, i cannot see it on vintage site anywhere, (at the time of writing)maybe im just to excited.. :-)

[Post a reply]

Name: jheyson Posted: Friday, June 15, 2001 - (20:04)
Subject: Re: where is it then...
From: r198h62.telecom.com.co
>where is this mame version, i cannot see it on vintage site anywhere, (at the time of writing)maybe im just to excited.. :-)
>

[Post a reply]

Name: dave Posted: Friday, June 15, 2001 - (10:20)
Subject: Re: where is it then...
From: inktomi2-lee.server.ntl.com
i found it, so download the roms and change the rom zip name to monaco not monacogp..

[Post a reply]

Name: Posted: Saturday, June 16, 2001 - (18:02)
Subject: Re: Re: where is it then...
From: cb62044-a.elmhst1.il.home.com
>i found it, so download the roms and change the rom zip name to monaco not monacogp..
>What are you talking about?

[Post a reply]

Name: Sephirstein Posted: Friday, June 15, 2001 - (6:23)
Subject:
From: hse-ottawa-ppp235671.sympatico.ca
Actually, I believe that emulation of analog circuits is actually simulation rather than emulation. Don't ask me for a more detailed explanation though...As I couldn't give one

[Post a reply]

Name: Jaydy Posted: Monday, June 18, 2001 - (5:59)
Subject: Re:
From: 193.67.107.254
If you can't give an explanation, why do you feel it's different? Some people think something is an emulator when the emulated machine has a cpu and simulator when it hasn't. I don't think this is a very satisfying explanation as both an 'emulator' and a 'simulator' mimic hardware through software so why does a cpu make a difference? It's just another piece of hardware IMO.
The Mame team seems to be very specific in the use of the term 'emulation'. For example, (if I'm correct) there was hesitation in using the XOR tables for use in the CPS2 drivers since this was not really emulation of the decryption hardware. Well then, shouldn't they remove 'dirty rectangles' in their rendering as well because no video chip does that?

Just a thought...
Jaydy


>Actually, I believe that emulation of analog circuits is actually simulation rather than emulation. Don't ask me for a more detailed explanation though...As I couldn't give one
>

[Post a reply]

Name: Al Kossow Posted: Friday, June 15, 2001 - (12:25)
Subject: All 'emulators' are actually 'simulators'
From: a17-205-24-38.apple.com
>Actually, I believe that emulation of analog circuits is actually simulation

While 'simulators' and 'simulation' had existed
as terms before this, IBM came up with the term
'emulation' about 40 years ago as the technique
of simulating a computer system with the aid of
extra hardware. ALL of the 'emulators' around
are actually 'simulators'

Prior to IBM defining this word, there is no
reference to the term 'emulation' or 'emulators'
in any literature that I've been able to find.

[Post a reply]

Name: Maggot Posted: Friday, June 15, 2001 - (5:21)
Subject: Analog=Emu
From: 159.134.195.132
What the hell is wrong with the MAME team? I thought the whole point was to keep old games from disappearing. Give the people what they want. We don't need 30 different compiles of MAME with different features in each one.

[Post a reply]

Name: The German Posted: Friday, June 15, 2001 - (14:21)
Subject: Re: Analog=Emu
From: ffm2-t5-2.mcbone.net
>What the hell is wrong with the MAME team? I thought the whole point was to keep old games from disappearing. Give the people what they want. We don't need 30 different compiles of MAME with different features in each one.
>
Yes, Yes ... Everbody wants the games, but no one will have it with work involved...
I take the time and the work to play the old games.
In MAME or any other (good) emu.
Sure... MAME is the easy way to play, but (just like Tom Hanks in Leage of their own: It`s good that it`s hard, because if it wold be easy, everbody wold do it) hey it`s for free. so take it!
so long

[Post a reply]

Name: Reirom Posted: Friday, June 15, 2001 - (13:25)
Subject: Re: Analog=Emu
From: pd95015ba.dip.t-dialin.net
>What the hell is wrong with the MAME team? I thought the whole point was to keep old games from disappearing. Give the people what they want. We don't need 30 different compiles of MAME with different features in each one.
>
Did i hear EmuAll (c) ??? ;-)
Yeah let's merge MAME + MESS + PacMame + VPinMAME + Virtua + Impact + Daphne + NAOMIMAME + GAMECUBEMAME and all the other EMUs/SIMs into
REAS-Reirom's EMU ALL (c) KTHX

[Post a reply]

Name: um Posted: Friday, June 15, 2001 - (11:43)
Subject: Re: Analog=Emu
From: 194.128.188.45
I thought this driver will be included in the next MAME beta. This driver update is just so we can play the game now (- thanks to Jose and his MAMEdev contact ;) right ?

[Post a reply]

Name: Phil Posted: Friday, June 15, 2001 - (12:55)
Subject: Re: Re: Analog=Emu
From: 146.145.226.111
>I thought this driver will be included in the
>next MAME beta. This driver update is just so
>we can play the game now

It is a rudimentary port that is not intended nor appropriate for MAME project. MAME is used only as a portability layer. Here is the text that was sent to JoseQ:

"Source code and readme for monacogp simulator 0.1 is attached.

It's still very preliminary, but hopefully this will serve as a catalyst for other folk (hopefully not just me, as I'm quite busy with other emulation-related things) to improve the simulation."

[Post a reply]

Name: Olive Posted: Friday, June 15, 2001 - (5:13)
Subject: Wahou !!!!
From: arennes-202-1-1-127.abo.wanadoo.fr
Great ! I will drive at night on the snow again !!

[Post a reply]

Name: Trojan Posted: Friday, June 15, 2001 - (4:31)
Subject: excellent :)
From: 213.205.145.242
whoo hoo - at last we can all play Monaco GP

Cheers Phil and Jose :)

[Post a reply]

Name: milk Posted: Friday, June 15, 2001 - (3:09)
Subject: monico
From: inktomi2-car.server.ntl.com
how do i install the drivers into mame?

thanks

[Post a reply]

Name: Atomic Skull Posted: Friday, June 15, 2001 - (2:28)
Subject: Analog "emulation"
From: cc897980-a.arden1.ca.home.com
Bah! reacreating analog circuits with software still qualifies as emulation.

[Post a reply]

Name: Phil Posted: Friday, June 15, 2001 - (10:36)
Subject: Re: Analog
From: cn494809-a.wall1.pa.home.com
>Bah! reacreating analog circuits with software still qualifies as emulation.

This 'driver' is little more than a port, and not a particularly faithful one (yet) either.

[Post a reply]

Name: Biscuit Posted: Friday, June 15, 2001 - (14:05)
Subject: Re: Re: Analog
From: webcacheb01a.cache.pol.co.uk
>>Bah! reacreating analog circuits with software still qualifies as emulation.

It's probably simulation technically, but then so is any sound emulation, technically.

>This 'driver' is little more than a port, and not a particularly faithful one (yet) either.

It depends how important the analog circuits are to gameplay and whether the digital approximation changes the gameplay.

With FM sound emulation, analog circuits are emulated using digital calculations all the time. However I've never heard anyone moan about the YM2151 emulation in MAME - it's pretty much spot on for most games. The sound does not affect the gameplay, but also the digital approximation is quite accurate in terms of what the instruments sound like.

I think the Monaco emulation is a very impressive development for sure!!

[Post a reply]

Name: Jaydy Posted: Tuesday, June 19, 2001 - (3:13)
Subject: Re: Re: Re: Analog
From: 193.67.107.254
FM Synthesis is digital, not analog. Always has been since the DX7.

>With FM sound emulation, analog circuits are emulated using digital calculations all the time.

[Post a reply]

Name: Drybonz Posted: Thursday, June 14, 2001 - (23:49)
Subject: Monaco GP
From: proxy.mgtnwv.adelphia.net
This is awesome...
Thanks Phil, Thanks Jose!
:)

[Post a reply]

Name: Walk Posted: Thursday, June 14, 2001 - (23:37)
Subject: Yess
From: spider-tj063.proxy.aol.com
Rock on..Monaco GP was one of my favorite arcade racers of all time.

[Post a reply]

Name: dave Posted: Friday, June 15, 2001 - (11:08)
Subject: Re: Yess
From: inktomi2-lee.server.ntl.com
>Rock on..Monaco GP was one of my favorite arcade racers of all time.
>

maybe it is, but not as it is now...

[Post a reply]

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