free football betting tips oddslot professional soccer betting picks uk
The Site for Views on Emulators

- VIEWS -
REVIEWS
INTERVIEWS
EV BOARD
EV CHAT
THE VIEWS
TOP LISTS

- PROFILES -
EMULATORS
ROMS LITE
ROMS

- OTHER -
NEWS
LINKS
PRIVACY

NEWS w/o ICONS

MAME does CoJag! - October 30,2002 by JoseQ
It seems MAME is getting way too many headlines these days, but with due reason. Aaron Giles has been quite busy at work submitting today the driver for the CoJag system. As you may or may not know, this is an arcade board based on the Atari Jaguar console. The three games emulated by this driver are "Maximum Force", "Area 51", and "Vicious Circle". These games are hard drive based, using a gigabyte hard drive, and a two gigger in the case of Maximum Force. I wouldn't expect them to be easily available for download at least for quite a while. You can find the new screenshots at the MAME WIP page, and information on the board at the System16 website. You might also find this interview interesting since it covers the Area 51 grounds.

One Article Up: KIGB hits the scene
One Article Down: SMS Power Release

Add Your Comments

Name: Not impressed Posted: Thursday, October 31, 2002 - (9:01)
Subject: The Responses Below
From: user-254d.parkland.edu
Whats with the manifestos?...If you're going to advertise for your website just say it...we don't need your life's story..

[Post a reply]

Name: New Posted: Thursday, October 31, 2002 - (4:27)
Subject: see and wait
From: 200.46.109.82
Post Continued:
===========

But I create that I committed a great error and was the fact to want to maintain the original line of the emulador, motive by which I did not want to compress the ejecutable final with no utility, a smaller detail but that gave the possibility to those that did not they believe in my development to publish and to compare the code with that of the emulador original. discovering with a criterion very little extensive whatSome moments, that 98% equal to that of the original one.. From there their you suspect, which I consider validate (thinking it to their way and with their bases are acceptable), but lamentably seeing as them they did of their suspect truths and, not alone that, but also depriving the possibility to all those that if they believed in my project of being able to emit their opinion closing the threads that opened, or simply the most minimum possibility of discharge (also they were dischargeing themd). Themselves not, it had preferred that the things fuesen different, that the differences of criteria were accepted, upon all for those that as I alone try to contribute a small contribution to the scene of the emulation without have to give demasiadas explanations, but is evident that is not one who puts the rules, but the moderadores, something that accept absolutely, but whenever these not malinterpreten the attributions acquired and notThey confuse to moderate with censuring or, even more worse, with desprestigiar.. The project publically will be discontinued, since have not been few the places that have published that my jobs were fakes... after this does not have sense to follow contributing but to its development if subsequently this will not be utilized as a contribute but as a motive availed oneself of defamation, reproof and desprestigio.. And to all those that they trusted in my execution, again, am not I who puts the rules. They believe me that it is totally desalentador to see that the things function in this manner. Of all ways there are many other UltraHLEs by coming (as the each more nearby day ULtraHLE 2.0), and I will also be one more than enjoyed a great deal of executions of large programmers as Dominator or many other. Officially this it is my ultimo post in the forum, them desire luck to all (so much to who they trusted in my as to the ones that not) ... (The_great_d2, Lyzel, augias, ra5555 and to all the ones that trusted and they contributed in my project, thanks!) Agradeceria a great deal if someone translated this post to the ingles.

L@G.Member of Nakashiro Crew


[Post a reply]

Name: The Posted: Thursday, October 31, 2002 - (4:23)
Subject: Emu that you have to play
From: 200.46.109.82
Hello!, above all I want to thank to auqellos that trusted in myself and in my project. Unfortunately to other persons them did not suffice with alone not to trust in the. Being taken attributions that perhaps should not be taken (by respect to who if they gave me a possibility), they dedicated great part of their not alone time to desprestigiarme but also to erase and to eliminate every possibility of discharge, which determinant went to give for concluded the continuation, to the less public of my project. Surely I will follow working in the, not alone by doing reality the desire that many that as I that do not possess a PC very powerful they can enjoy but and better play of Nintendo64, but also and mainly for every day and nights of hard job that for the I have dedicated. All those who really we love and we enjoy this art that is the programming, we know the difficult thing and complicated that is to take the source code of another, to analyze it, to interpret it and if gives the possibility, to be able to the end retomar its development to do it even better. If it had to explain as and because take the decision to continue the development of this great one... as defining it, half emulador, half "romplayer", the truth is that is a history that began exactly the fourth day in which the version publishes 1.0.0 of the UltraHLE salio to the light. Remembrance that discharge it without knowing absolutely nothing in which to emuladores and all that respecta, and not step a great deal of time so that to become my emulador preferred. Immediately I saw myself in the obligation to discharge me to the less three titles: Super Mario64, Starfox64, and by ultimo the Zelda OoT, which I finish for convincing me that the UltraHLE was not another failure but as if the old one was it ProjectUnreality (to which however do not I remove meritos, since was one of the ones that gave start to the difficult job of emulation of this console). Immediately later it came the part but complicated, to ascertain as was possible the development of this great one emulador and that had been utilized for it.. Remembrance that were many late hanging to a very drop connection to Internet until I was able to the end to ascertain that tools had been used and, subsequently, to proceed to discharge me all and each one of them.. Unfortunately there was a point that did not keep in mind in the middle of my enthusiasm and was that it lacked me more important: the source code! Sincerely there were many moments in which I thought and the fact present me to eliminate everything that with a great deal of effort had dischargeed, due to that they passed the months and the code never salia to the light, but by luck instead of doing that, as soon as had the possibility engrave all in a CD. Obviously this it was kept (and to almost forgot) to the day in which at last, someone I free the leaked source code. Since that moment every change, enseguida wanted to begin to work in the and myself tope with several surprises: on the one hand the fact that the source code freed he was not exactly equal upon utilizing for the final version; by the other, that several of the tools that had been utilized surely they functioned perfect by those years, but was enough difficult to do that they functioned in the same way in myXP, a bond that me did not expect.. Obviously (and as me it expected it), to the moment to compile it shot many but errors of the ones that had me imagining (neither remembrance as many as), and to do that they to disappear was a very hard job, and neither to speak as for the subsequent modifications that I did.. To enumerate them serious too much long and bored, but I am going to summarize them in few words: first to correct the function of load of the rom so that bore names with spaces; then to correct some routines and upon all values in many functions that do to the graphics (since some of them they produced strange delays under Win XP) and to the sound (the but complicated), and by ultimo several modifications to the nucleusOf some way) that they did possible among others things the backup of the Expansion Pack. In the middle of this there was a great deal of job of debug, correction and elimination of code that though at first was important, went remaining redundante and obsoleto with the distinct changes that went doing. Obviously also there were changes in the GUI but those are the less important. All in all, all this job of analysis, verification, chequeo and correction gives as a result something absolutely logical: even after all the changes ofFunctions and MAINLY of values carried out, the 98% of the code follows being equal to that of the UltraHLE original, and is logical, my intention by the moment is not reescribir of zero the code fountain of the emulador, but to do of this but quick and but stable, something that that small but very important 2% modified if could contribute.

[Post a reply]

Name: Bomber Jack Posted: Monday, November 4, 2002 - (10:21)
Subject: Re: Emu that you have to play
From: webcacheh04a.cache.pol.co.uk
Good Grief !!!! :)

[Post a reply]

Name: read Posted: Thursday, October 31, 2002 - (3:43)
Subject: under
From: 200.46.109.82
try that and welcome to our italian man at http://www.mameman.it or mameman.emuita.it
i have uploader all of the mame splitted sets for beta 61 and the new(i hope that games would be) beta 62
new beta is showed to entire world from the mind of the mame team who forge and trying to eat first your pc mbyte,and now wants megahertz
we wait for a cristhmas release under the wood

come on download all the roms hosted 7
gigs of roms and a good fast t1 server

from the our member team of nakashiro crew Dexter

I hate Santeri saarima(in art gridle)
have banned me from mame board ,,,,,,,,,,shitttttttttt!


[Post a reply]

Name: Wahs Posted: Wednesday, October 30, 2002 - (21:48)
Subject: Man . .
From: 64-252-65-63.adsl.snet.net
It's a real shame none of these Atari games got the attention they deserved. Just so many really amazing prototypes that are out there from 'em, yet not one of 'em saved the company ;(

I nominate Disco No. 1 as the 1st new rom offered ;)
-Wahs

[Post a reply]

Name: Walk Posted: Wednesday, October 30, 2002 - (12:45)
Subject: Rom Section
From: dsc04-chc-il-4-202.rasserver.net
Hey JoseQ, what better 3 roms than these three to kick off the return of the downloads to your site? lol

[Post a reply]

Name: anticupid Posted: Wednesday, October 30, 2002 - (23:18)
Subject: Re: Rom Section
From: wnpgmb06dc1-res-113-172.mts.net
>Hey JoseQ, what better 3 roms than these three to kick off the return of the downloads to your site? lol
>

If you are serious about getting the co-jag games I suggest you look into the Tombstone project. In the past they have burned complete and update sets for Mame. I know there has been discussion as to what to do with the co-jag games and would expect this to be oyur best bet since it isn't going to be killing band width. Basically you mail blank CDs to someone with the roms and they burn them onto your CDs and mail them back. Pretty smart idea all around.

ac.

[Post a reply]

Name: JoseQ Posted: Wednesday, October 30, 2002 - (13:53)
Subject: Re: Rom Section
From: txfrbbp143h202.coserv.net
>Hey JoseQ, what better 3 roms than these three to kick off the return of the downloads to your site? lol
>

Let me think. Probably Donkey Kong, Galaga and Ms. Pac-Man. Yes, I think those are better... Hehe...

Honestly, those are definitely server killers. At 1 gig per download, and the amount of people that will show up wanting it, that would probably bug down my server too much...

I could try one of them and see how that goes... =P

JoseQ

[Post a reply]

Name: Haze Posted: Wednesday, October 30, 2002 - (15:34)
Subject: Re: Re: Rom Section
From: 213.208.105.176
Lots of Rom Sites are being closed down / forced to remove roms at the moment, I seriously suggest you don't risk putting any up, would cause unwanted attention from various parties as well as cost money in bandwidth.

>>Hey JoseQ, what better 3 roms than these three to kick off the return of the downloads to your site? lol
>>
>
>Let me think. Probably Donkey Kong, Galaga and Ms. Pac-Man. Yes, I think those are better... Hehe...
>
>Honestly, those are definitely server killers. At 1 gig per download, and the amount of people that will show up wanting it, that would probably bug down my server too much...
>
>I could try one of them and see how that goes... =P
>
>JoseQ
>

[Post a reply]

Name: f205v Posted: Wednesday, October 30, 2002 - (14:56)
Subject: Re: Re: Rom Section
From: ppp-237-211.25-151.libero.it
>I could try one of them and see how that goes... =P

Hy JoseQ! good to see you back in good shape!

Next MAME release will be a server killer one...
time for your to experiment with BitTorrent
http://www.bitconjurer.org/BitTorrent/index.html

It's a sort of filesharing + P2P + concurrent download...

Hope this will help.

Ciao
f205v

[Post a reply]

Post Some NEW Comments on this topic...
Name:
Subject:
Text:

© 2002 EmuViews