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Milestone... - January 28,2003 by JoseQ
Well this is surprising, and very exciting. A screenshot posted today at the PCSX2 website with no comments, will certainly spawn hundreds of questions. I won't spoil you the surprise what telling you what the screenshot shows, but I inmediately recognized it. I will let you go and check it out and come up with questions of your own. But feel free to share them on the comments section below...

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Add Your Comments

Name: Walk Posted: Wednesday, January 29, 2003 - (10:27)
Subject: Too early
From: user-254d.parkland.edu
to run a ps2 emulator at even half the speed of a normal ps2, you'd prolly have to run a computer worth 30 regular ps2's ..interesting, and its always good to see advancements in emulation, but this definitly is way to early

[Post a reply]

Name: Kotatsuneko Posted: Wednesday, January 29, 2003 - (10:27)
Subject:
From: i101217.ap.plala.or.jp
shame they didnt spend time either ironing out drivers or issues on current emulated systems like msx or 68000 rather than the piece of shit that is ps2..

and i also agree that it will like previous dc/psx, even gba emus make joe public/ the industry view emulators as warez/piracy..

still its their choice,,

kots/stolendata

[Post a reply]

Name: shadow Coder of pcsx2 Posted: Wednesday, January 29, 2003 - (4:11)
Subject: ps2 emulation too early?
From: 212.205.251.95
Yah might be too early for ps2 emulation. But why blaming a good try?
Pcsx2 is open source you can learn from it...

Proving of everything can emulate isn't a good reason for a project?

ha ppl wait to see games running but have they consider how much try that needs? We are just human that we are doing a hobby and we aren't paid for that.. Please at least respect that.

shadow
co-coder of pcsx2

[Post a reply]

Name: Lillymon Posted: Wednesday, January 29, 2003 - (1:14)
Subject:
From: webcacheb05a.cache.pol.co.uk
To emulate the PS2 at anywhere near playable speeds on a current PC, a static recompiler core an lots of HLE would be needed (similar to Corn).

Of course, in a few years PCs will be powerful enough to play them easily. But TCPA and Palladium will be in full effect by then. Any emulator would need a Palladium licence (which will cost money) for EVERY NEW RELEASE. Are Macs the future then? Actually, no. TCPA and Palladium will extend there.

This will prove to be the biggest threat to emulation (and any other free/open source software) ever.

[Post a reply]

Name: ivwshane Posted: Wednesday, January 29, 2003 - (1:07)
Subject: concern
From: astound-64-85-226-207.ca.astound.net
My main concern would be the emulation community giving the game industry a real good reason to stop emulation or severly hinder it.

[Post a reply]

Name: JoseQ Posted: Tuesday, January 28, 2003 - (20:27)
Subject: Too early?
I think this is just a new instance of the 'too-early' syndrome. We've all seen it happen with SNES, Genesis, PSX, N64, etc.

Even with this new screenshot, reliable PS2 emulation is probably still years away. By then, the next generation will probably be out in full force, and it won't be the apocalyptic sign it is today. =)

I think the PS2 is quite a powerful machine, and it's probably nearly impossible to emulate it at full speed with today's hardware.

Of course, I could be wrong. =)

JoseQ

[Post a reply]

Name: Dang_Spot Posted: Tuesday, January 28, 2003 - (16:39)
Subject:
From: tnt-21-211.easynet.co.uk
Yeah i think it is too early for ps2 emu, but watch the web go crazy when it can play commercial games !

[Post a reply]

Name: ivwshane Posted: Tuesday, January 28, 2003 - (13:45)
Subject: interesting!
From: astound-64-85-226-207.ca.astound.net
Is it too early for ps2 emulation?

[Post a reply]

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